126 lines
2.9 KiB
Go
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package recommended
import (
"net/http"
"sort"
"github.com/aerogo/aero"
"github.com/animenotifier/arn"
"github.com/animenotifier/notify.moe/components"
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"github.com/animenotifier/notify.moe/utils"
)
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const (
maxRecommendations = 20
worstGenreCount = 5
)
// Anime shows a list of recommended anime.
func Anime(ctx *aero.Context) string {
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user := utils.GetUser(ctx)
nick := ctx.Get("nick")
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viewUser, err := arn.GetUserByNick(nick)
if err != nil {
return ctx.Error(http.StatusUnauthorized, "Not logged in", err)
}
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animeList := viewUser.AnimeList()
genreItems := animeList.Genres()
genreAffinity := map[string]float64{}
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worstGenres := []string{}
for genre, animeListItems := range genreItems {
affinity := 0.0
for _, item := range animeListItems {
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// if item.Status == arn.AnimeListStatusDropped {
// affinity -= 5.0
// continue
// }
if item.Rating.Overall != 0 {
affinity += item.Rating.Overall
} else {
affinity += 5.0
}
}
genreAffinity[genre] = affinity
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worstGenres = append(worstGenres, genre)
}
sort.Slice(worstGenres, func(i, j int) bool {
return genreAffinity[worstGenres[i]] < genreAffinity[worstGenres[j]]
})
if len(worstGenres) > worstGenreCount {
worstGenres = worstGenres[:worstGenreCount]
}
// Get all anime
recommendations := arn.AllAnime()
// Affinity maps an anime ID to a number that indicates how likely a user is going to enjoy that anime.
affinity := map[string]float64{}
// Calculate affinity for each anime
for _, anime := range recommendations {
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// Skip anime that are upcoming or tba
if anime.Status == "upcoming" || anime.Status == "tba" {
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continue
}
// Skip anime from my list (except planned anime)
existing := animeList.Find(anime.ID)
if existing != nil && existing.Status != arn.AnimeListStatusPlanned {
continue
}
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// Skip anime that don't have one of the top genres for that user
worstGenreFound := false
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for _, genre := range anime.Genres {
if arn.Contains(worstGenres, genre) {
worstGenreFound = true
break
}
}
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if worstGenreFound {
continue
}
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animeAffinity := 0.0
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// Planned anime go higher
if existing != nil && existing.Status == arn.AnimeListStatusPlanned {
animeAffinity += 75.0
}
animeAffinity += float64(anime.Popularity.Total())
animeAffinity += anime.Rating.Overall * 80
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affinity[anime.ID] = animeAffinity
}
// Sort
sort.Slice(recommendations, func(i, j int) bool {
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affinityA := affinity[recommendations[i].ID]
affinityB := affinity[recommendations[j].ID]
if affinityA == affinityB {
return recommendations[i].Title.Canonical < recommendations[j].Title.Canonical
}
return affinityA > affinityB
})
// Take the top 10
if len(recommendations) > maxRecommendations {
recommendations = recommendations[:maxRecommendations]
}
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return ctx.HTML(components.RecommendedAnime(recommendations, worstGenres, viewUser, user))
}