Cleanup data types
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@ -148,9 +148,6 @@ var characterImageOutputsHighDPI = []imageserver.Output{
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},
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}
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// CharacterImage ...
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type CharacterImage AnimeImage
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// SetImageBytes accepts a byte buffer that represents an image file and updates the character image.
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func (character *Character) SetImageBytes(data []byte) error {
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// Decode
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