2024-02-10 00:10:51 +01:00

15 lines
259 B
GDScript

extends Node3D
@export var interpolate: bool
@export var speed: float
func _process(delta):
if Global.player == null:
return
if interpolate:
position = lerp(position, Global.player.position, speed * delta)
else:
position = Global.player.position