32 lines
931 B
Plaintext
32 lines
931 B
Plaintext
[gd_scene load_steps=3 format=3 uid="uid://54qkf5fflkjy"]
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[ext_resource type="Material" uid="uid://ddy5gkw0k16dq" path="res://shader/OutlineMaterial.tres" id="1_f8tos"]
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[sub_resource type="QuadMesh" id="QuadMesh_7yiqd"]
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material = ExtResource("1_f8tos")
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flip_faces = true
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size = Vector2(2, 2)
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[node name="Viewport" type="SubViewportContainer"]
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visible = false
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texture_filter = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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stretch = true
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[node name="SubViewport" type="SubViewport" parent="."]
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handle_input_locally = false
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size = Vector2i(960, 540)
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render_target_update_mode = 0
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[node name="PostProcessing" type="MeshInstance3D" parent="SubViewport"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 10)
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visible = false
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extra_cull_margin = 16384.0
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mesh = SubResource("QuadMesh_7yiqd")
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skeleton = NodePath("../../../CameraPivot/Camera")
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