Removed Git LFS
This commit is contained in:
parent
3e2329c3b9
commit
d6843621ce
2
.gitattributes
vendored
2
.gitattributes
vendored
@ -1,3 +1 @@
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* text=auto eol=lf
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||||
*.blend filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text
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|
3
.gitignore
vendored
3
.gitignore
vendored
@ -10,11 +10,10 @@
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!*.svg
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!*.tres
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!*.tscn
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!*.blend
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!*.ttf
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!*.cfg
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!.gitignore
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!.gitattributes
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!project.godot
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!project.code-workspace
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.godot/
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assets/
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@ -1,3 +1,10 @@
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# bom
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An attempt at highly efficient networking between Go servers and Godot clients.
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An attempt at highly efficient networking between Go servers and Godot clients.
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## Assets
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Git LFS is not suited for hosting large files because it keeps the entire history on the server.
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There is `git lfs prune` for the client side, but we need it on the server side and this functionality simply does not exist.
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Therefore the `client/assets` directory needs to be downloaded separately. Download link will be here in the future.
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@ -1,4 +1,4 @@
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[gd_scene load_steps=25 format=3 uid="uid://b40y7iuskv1ar"]
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[gd_scene load_steps=23 format=3 uid="uid://b40y7iuskv1ar"]
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[ext_resource type="Script" path="res://Main.gd" id="1_cw3ws"]
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[ext_resource type="Script" path="res://network/Client.gd" id="2_8hxcx"]
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@ -13,16 +13,15 @@
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||||
[ext_resource type="Script" path="res://network/Chat.gd" id="10_y3len"]
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||||
[ext_resource type="Script" path="res://world/Sun.gd" id="11_4jb08"]
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||||
[ext_resource type="Environment" uid="uid://dixa0yso2s1u3" path="res://world/Environment.tres" id="12_cscto"]
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||||
[ext_resource type="CameraAttributesPractical" uid="uid://b835orxyqq6w5" path="res://camera/CameraAttributes.tres" id="13_pvug4"]
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||||
[ext_resource type="PackedScene" uid="uid://hnn0n1xc2qt7" path="res://world/Tree.blend" id="14_7jtdl"]
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||||
[ext_resource type="PackedScene" uid="uid://hnn0n1xc2qt7" path="res://assets/models/tree/Tree.blend" id="14_7jtdl"]
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||||
[ext_resource type="CameraAttributesPractical" uid="uid://b835orxyqq6w5" path="res://world/CameraPractical.tres" id="14_e2m00"]
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||||
[ext_resource type="PackedScene" uid="uid://cb2t7bvvf3gwh" path="res://enemy/slime/Slime.tscn" id="15_hgl78"]
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||||
[ext_resource type="Script" path="res://world/PlayerManager.gd" id="16_dp6bj"]
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[ext_resource type="PackedScene" uid="uid://dagn5bf7ou3sd" path="res://ui/UI.tscn" id="17_43qhq"]
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||||
[ext_resource type="Script" path="res://camera/Camera.gd" id="18_wogcj"]
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||||
[ext_resource type="Material" uid="uid://ddy5gkw0k16dq" path="res://shader/OutlineMaterial.tres" id="19_d2i56"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lp0k7"]
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albedo_color = Color(0, 0, 0, 1)
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albedo_color = Color(0.184314, 0.113725, 0, 1)
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[sub_resource type="BoxMesh" id="BoxMesh_j5fsa"]
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material = SubResource("StandardMaterial3D_lp0k7")
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@ -31,11 +30,6 @@ size = Vector3(100, 1, 100)
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[sub_resource type="BoxShape3D" id="BoxShape3D_yg2lt"]
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size = Vector3(100, 1, 100)
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[sub_resource type="QuadMesh" id="QuadMesh_7yiqd"]
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material = ExtResource("19_d2i56")
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flip_faces = true
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size = Vector2(2, 2)
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[node name="Main" type="Node"]
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script = ExtResource("1_cw3ws")
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@ -94,15 +88,26 @@ autostart = true
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[node name="World" type="Node3D" parent="."]
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[node name="CameraPivot" type="Node3D" parent="World"]
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[node name="Camera" type="Camera3D" parent="World/CameraPivot" node_paths=PackedStringArray("center")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 10)
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current = true
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fov = 30.0
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size = 10.0
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far = 100.0
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script = ExtResource("18_wogcj")
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center = NodePath("..")
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follow_speed = 5.0
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[node name="Sun" type="DirectionalLight3D" parent="World"]
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transform = Transform3D(0.984808, 0.122788, -0.122788, 0, 0.707107, 0.707107, 0.173648, -0.696364, 0.696364, 0, 10, 0)
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transform = Transform3D(0.984808, 0.122788, -0.122788, 0, 0.707107, 0.707107, 0.173648, -0.696364, 0.696364, 0, 3, 0)
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shadow_enabled = true
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directional_shadow_mode = 0
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script = ExtResource("11_4jb08")
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[node name="Environment" type="WorldEnvironment" parent="World"]
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environment = ExtResource("12_cscto")
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camera_attributes = ExtResource("13_pvug4")
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camera_attributes = ExtResource("14_e2m00")
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[node name="Trees" type="Node3D" parent="World"]
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@ -139,38 +144,6 @@ script = ExtResource("16_dp6bj")
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[node name="UI" parent="." instance=ExtResource("17_43qhq")]
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process_mode = 3
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[node name="Viewport" type="SubViewportContainer" parent="."]
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texture_filter = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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stretch = true
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[node name="SubViewport" type="SubViewport" parent="Viewport"]
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handle_input_locally = false
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size = Vector2i(960, 540)
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render_target_update_mode = 4
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[node name="CameraPivot" type="Node3D" parent="Viewport/SubViewport"]
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[node name="Camera" type="Camera3D" parent="Viewport/SubViewport/CameraPivot" node_paths=PackedStringArray("center")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 20, 20)
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current = true
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fov = 30.0
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size = 10.0
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far = 100.0
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script = ExtResource("18_wogcj")
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center = NodePath("..")
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follow_speed = 5.0
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[node name="PostProcessing" type="MeshInstance3D" parent="Viewport/SubViewport/CameraPivot/Camera"]
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unique_name_in_owner = true
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visible = false
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extra_cull_margin = 16384.0
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mesh = SubResource("QuadMesh_7yiqd")
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[connection signal="timeout" from="Client/Ping/Timer" to="Client/Ping" method="send_ping"]
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[connection signal="timeout" from="Client/Login/Timer" to="Client/Login" method="send_login"]
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[connection signal="timeout" from="Client/Statistics" to="Client" method="update_statistics"]
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@ -1,50 +0,0 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://b358op5h1y83m"
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path="res://.godot/imported/Slime.blend-ea5047bc644fde7498b554f0822da73a.scn"
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[deps]
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||||
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source_file="res://enemy/slime/Slime.blend"
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dest_files=["res://.godot/imported/Slime.blend-ea5047bc644fde7498b554f0822da73a.scn"]
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[params]
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||||
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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blender/nodes/visible=0
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
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@ -1,6 +1,6 @@
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[gd_scene load_steps=8 format=3 uid="uid://cb2t7bvvf3gwh"]
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[ext_resource type="PackedScene" uid="uid://b358op5h1y83m" path="res://enemy/slime/Slime.blend" id="1_1h1hj"]
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[ext_resource type="PackedScene" uid="uid://b358op5h1y83m" path="res://assets/models/slime/Slime.blend" id="1_1h1hj"]
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[ext_resource type="Script" path="res://enemy/Enemy.gd" id="1_r5888"]
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||||
[ext_resource type="PackedScene" uid="uid://2bbycjulf00g" path="res://character/health/HealthComponent.tscn" id="2_fsqxc"]
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56
client/player/Animation.gd
Normal file
56
client/player/Animation.gd
Normal file
@ -0,0 +1,56 @@
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extends Node
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@export var animation_player: AnimationPlayer
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@export var blend_time: float
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var next_animation: StringName = "RESET"
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func _ready():
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assert(animation_player)
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assert(blend_time >= 0.0)
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func _process(_delta):
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play("idle")
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if animation_player.current_animation == next_animation:
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return
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animation_player.play(next_animation, blend_time)
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func play(action_name: StringName):
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next_animation = action_name
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# func air(y_velocity: float):
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# if y_velocity > 0:
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# play("rifle_jump")
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# else:
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# play("falling")
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# func aim(move: Vector2, is_shooting: bool):
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# if move.x > 0:
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# play("rifle_aim_strafe_right")
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# elif move.x < 0:
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# play("rifle_aim_strafe_left")
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# elif move.y < 0:
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# play("rifle_aim_walk_forward")
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# elif move.y > 0:
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# play("rifle_aim_walk_backward")
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# else:
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# play("rifle_aim")
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# if is_shooting:
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# play("rifle_shoot")
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# func run(move: Vector2, is_shooting: bool):
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# if move.y < 0:
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# play("rifle_run_forward")
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# elif move.y > 0:
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# play("rifle_run_backward")
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# elif move.x > 0:
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# play("rifle_run_right")
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# elif move.x < 0:
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# play("rifle_run_left")
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# elif is_shooting:
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# play("rifle_shoot")
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# else:
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# play("rifle_idle")
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@ -1,8 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://2lcnu3dy54lx"]
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[gd_scene load_steps=6 format=3 uid="uid://2lcnu3dy54lx"]
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|
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[ext_resource type="Script" path="res://player/Player.gd" id="1_8gebs"]
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||||
[ext_resource type="PackedScene" uid="uid://dglu2uaewno0p" path="res://player/model/FemaleBase.blend" id="2_24ena"]
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||||
[ext_resource type="PackedScene" uid="uid://dnr3o1rbkqpgu" path="res://assets/models/female/Female.blend" id="2_8nah6"]
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||||
[ext_resource type="PackedScene" uid="uid://2bbycjulf00g" path="res://character/health/HealthComponent.tscn" id="2_np5ag"]
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||||
[ext_resource type="FontFile" uid="uid://b7mov13kwi8u8" path="res://assets/ui/font/ubuntu_nf_regular.ttf" id="4_76ehj"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2f50n"]
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radius = 0.25
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@ -14,18 +15,16 @@ model = NodePath("Model")
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[node name="Model" type="Node3D" parent="."]
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[node name="FemaleBase" parent="Model" instance=ExtResource("2_24ena")]
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transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0, 0)
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[node name="Female" parent="Model" instance=ExtResource("2_8nah6")]
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[node name="Collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
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shape = SubResource("CapsuleShape3D_2f50n")
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[node name="Animation" type="AnimationPlayer" parent="."]
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[node name="Health" parent="." instance=ExtResource("2_np5ag")]
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[node name="Label" type="Label3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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billboard = 1
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text = "Player"
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font = ExtResource("4_76ehj")
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@ -5,9 +5,7 @@ extends Controller
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var server_position: Vector3
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func _ready():
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print(character.name, ".old: ", server_position)
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server_position = character.position
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print(character.name, ".new: ", server_position)
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func _process(_delta):
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var move := server_position - character.position
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@ -1,50 +0,0 @@
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[remap]
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||||
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importer="scene"
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||||
importer_version=1
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||||
type="PackedScene"
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||||
uid="uid://dglu2uaewno0p"
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||||
path="res://.godot/imported/FemaleBase.blend-ffb0211788dfb291cbc8516269a785f5.scn"
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||||
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[deps]
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||||
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||||
source_file="res://player/model/FemaleBase.blend"
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||||
dest_files=["res://.godot/imported/FemaleBase.blend-ffb0211788dfb291cbc8516269a785f5.scn"]
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||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
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||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
@ -1,38 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://b7mov13kwi8u8"
|
||||
path="res://.godot/imported/ubuntu_nf_regular.ttf-b453c07942f661257c0c0781f805a134.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ui/font/ubuntu_nf_regular.ttf"
|
||||
dest_files=["res://.godot/imported/ubuntu_nf_regular.ttf-b453c07942f661257c0c0781f805a134.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
hinting=1
|
||||
subpixel_positioning=1
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[{
|
||||
"chars": [],
|
||||
"glyphs": [],
|
||||
"name": "New Configuration",
|
||||
"size": Vector2i(16, 0)
|
||||
}]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
@ -1,6 +1,6 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://caqphxkvcu3tb"]
|
||||
|
||||
[ext_resource type="FontFile" uid="uid://b7mov13kwi8u8" path="res://ui/font/ubuntu_nf_regular.ttf" id="1_1unma"]
|
||||
[ext_resource type="FontFile" uid="uid://b7mov13kwi8u8" path="res://assets/ui/font/ubuntu_nf_regular.ttf" id="1_1unma"]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource("1_1unma")
|
||||
|
@ -1,56 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://tgmbtt7u172g"
|
||||
path="res://.godot/imported/Arena.blend-c720f6651d38b4cfd30aa3f4d2266924.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world/Arena.blend"
|
||||
dest_files=["res://.godot/imported/Arena.blend-c720f6651d38b4cfd30aa3f4d2266924.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
import_script/path=""
|
||||
_subresources={
|
||||
"nodes": {
|
||||
"PATH:Plane": {
|
||||
"physics/shape_type": 2
|
||||
}
|
||||
}
|
||||
}
|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
@ -1,10 +1,21 @@
|
||||
[gd_resource type="Environment" format=3 uid="uid://dixa0yso2s1u3"]
|
||||
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://dixa0yso2s1u3"]
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_4vcsp"]
|
||||
ground_bottom_color = Color(0.568627, 0.501961, 0.423529, 1)
|
||||
|
||||
[sub_resource type="Sky" id="Sky_bq3yo"]
|
||||
sky_material = SubResource("ProceduralSkyMaterial_4vcsp")
|
||||
|
||||
[resource]
|
||||
background_mode = 1
|
||||
background_mode = 2
|
||||
background_color = Color(0.317647, 0.541176, 0.713726, 1)
|
||||
sky = SubResource("Sky_bq3yo")
|
||||
ambient_light_source = 3
|
||||
ambient_light_color = Color(0.607843, 0.756863, 0.92549, 1)
|
||||
ambient_light_sky_contribution = 0.17
|
||||
reflected_light_source = 2
|
||||
tonemap_mode = 2
|
||||
ssao_intensity = 16.0
|
||||
glow_bloom = 0.5
|
||||
volumetric_fog_density = 0.0
|
||||
adjustment_enabled = true
|
||||
adjustment_contrast = 1.1
|
||||
adjustment_saturation = 1.1
|
||||
|
@ -1,50 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://hnn0n1xc2qt7"
|
||||
path="res://.godot/imported/Tree.blend-8edaf7c4bb18f0f1f1c8fa5b8380d9ea.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world/Tree.blend"
|
||||
dest_files=["res://.godot/imported/Tree.blend-8edaf7c4bb18f0f1f1c8fa5b8380d9ea.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
31
client/world/Viewport.tscn
Normal file
31
client/world/Viewport.tscn
Normal file
@ -0,0 +1,31 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://54qkf5fflkjy"]
|
||||
|
||||
[ext_resource type="Material" uid="uid://ddy5gkw0k16dq" path="res://shader/OutlineMaterial.tres" id="1_f8tos"]
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_7yiqd"]
|
||||
material = ExtResource("1_f8tos")
|
||||
flip_faces = true
|
||||
size = Vector2(2, 2)
|
||||
|
||||
[node name="Viewport" type="SubViewportContainer"]
|
||||
visible = false
|
||||
texture_filter = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
stretch = true
|
||||
|
||||
[node name="SubViewport" type="SubViewport" parent="."]
|
||||
handle_input_locally = false
|
||||
size = Vector2i(960, 540)
|
||||
render_target_update_mode = 0
|
||||
|
||||
[node name="PostProcessing" type="MeshInstance3D" parent="SubViewport"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 10)
|
||||
visible = false
|
||||
extra_cull_margin = 16384.0
|
||||
mesh = SubResource("QuadMesh_7yiqd")
|
||||
skeleton = NodePath("../../../CameraPivot/Camera")
|
Loading…
Reference in New Issue
Block a user