Added controller activation signal

This commit is contained in:
2024-02-24 15:30:41 +01:00
parent 3ba39992bc
commit d1b46fb9e0
10 changed files with 42 additions and 24 deletions

View File

@ -10,10 +10,13 @@ var direction: Vector3
var gravity: float
func _ready():
body = owner as Character
body.controller.direction_changed.connect(on_direction_changed)
body.controller.jumped.connect(jump)
gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
body = owner as Character
body.controlled.connect(on_controlled)
func on_controlled(controller: Controller):
controller.direction_changed.connect(on_direction_changed)
controller.jumped.connect(jump)
func _physics_process(delta):
if direction: