Fixed incorrect reference
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@ -88,6 +88,8 @@ autostart = true
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[node name="World" parent="." instance=ExtResource("13_sqmhj")]
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process_thread_group = 2
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process_thread_group_order = 0
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process_thread_messages = 0
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[node name="Players" type="Node3D" parent="."]
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unique_name_in_owner = true
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@ -14,6 +14,6 @@ func _enter_tree():
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state.current = StateComponent.State.Skill
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func end():
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animation.player.speed_scale = 1.0
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animation.animations.speed_scale = 1.0
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state.current = state.next_state()
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queue_free()
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