Added execution order test
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44
client/test/order/TestOrder.gd
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44
client/test/order/TestOrder.gd
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extends Node
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func _init():
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callback("_init")
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func _enter_tree():
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callback("_enter_tree")
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func _exit_tree():
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callback("_exit_tree")
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func _ready():
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callback("_ready")
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get_tree().process_frame.connect(callback.bind("process_frame"))
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get_tree().physics_frame.connect(callback.bind("physics_frame"))
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func _process(_delta):
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callback("_process")
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queue_free()
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func _physics_process(_delta):
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callback("_physics_process")
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func _notification(what):
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match what:
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NOTIFICATION_PROCESS:
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callback("NOTIFICATION_PROCESS")
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NOTIFICATION_PHYSICS_PROCESS:
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callback("NOTIFICATION_PHYSICS_PROCESS")
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NOTIFICATION_PARENTED:
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callback("NOTIFICATION_PARENTED")
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NOTIFICATION_UNPARENTED:
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callback("NOTIFICATION_UNPARENTED")
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NOTIFICATION_PREDELETE:
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callback("NOTIFICATION_PREDELETE")
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func _input(_event):
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callback("_input")
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func _unhandled_input(_event):
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callback("_unhandled_input")
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func callback(s):
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print("[%d] [%s]: %s" % [Engine.get_frames_drawn(), name, s])
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