Improved player manager

This commit is contained in:
Eduard Urbach 2024-01-28 19:18:16 +01:00
parent 0b988f58cf
commit 75801e21fd
Signed by: akyoto
GPG Key ID: C874F672B1AF20C0
8 changed files with 33 additions and 14 deletions

View File

@ -2,6 +2,7 @@ extends Node
var camera: Camera3D var camera: Camera3D
var player: Player var player: Player
var players: PlayerManager
var instance_id := OS.get_process_id() % 4 var instance_id := OS.get_process_id() % 4
var username := "user%d" % instance_id var username := "user%d" % instance_id
var account_id: String var account_id: String

View File

@ -21,9 +21,9 @@ func handle_packet(data: PackedByteArray, _peer: PacketPeer):
print("[%s] Add player: %s %s @ %v" % [Global.username, player_id, player_name, server_position]) print("[%s] Add player: %s %s @ %v" % [Global.username, player_id, player_name, server_position])
var player := spawn_player() var player := spawn_player(player_id)
player.position = server_position player.position = server_position
player.set_character_name(player_id) player.set_character_name(player_name)
if player_id == Global.account_id: if player_id == Global.account_id:
Global.player = player Global.player = player
@ -35,7 +35,8 @@ func handle_packet(data: PackedByteArray, _peer: PacketPeer):
player.controller.character = player player.controller.character = player
player.add_child(player.controller) player.add_child(player.controller)
func spawn_player() -> Player: func spawn_player(id: String) -> Player:
var player = player_scene.instantiate() var player = player_scene.instantiate()
%Players.add_child(player) player.id = id
%Players.add(player)
return player return player

View File

@ -13,5 +13,5 @@ func on_jump():
func handle_packet(data: PackedByteArray, _peer: PacketPeer): func handle_packet(data: PackedByteArray, _peer: PacketPeer):
var player_id := data.get_string_from_ascii() var player_id := data.get_string_from_ascii()
var player := %Players.get_node(player_id) var player := Global.players.get_player(player_id)
player.jump() player.jump()

View File

@ -15,7 +15,7 @@ func handle_packet(data: PackedByteArray, _peer: PacketPeer):
# var y := buffer.get_float() # var y := buffer.get_float()
var z := buffer.get_float() var z := buffer.get_float()
var player := %Players.get_node(player_id) var player := Global.players.get_player(player_id)
var controller := player.controller as ProxyController var controller := player.controller as ProxyController
controller.server_position.x = x controller.server_position.x = x
controller.server_position.z = z controller.server_position.z = z

View File

@ -3,10 +3,4 @@ extends PacketHandler
func handle_packet(data: PackedByteArray, _peer: PacketPeer): func handle_packet(data: PackedByteArray, _peer: PacketPeer):
var player_id := data.get_string_from_ascii() var player_id := data.get_string_from_ascii()
print("[%s] Remove player: %s" % [Global.username, player_id]) print("[%s] Remove player: %s" % [Global.username, player_id])
%Players.remove(player_id)
var player := %Players.get_node(player_id)
if is_instance_valid(player):
player.queue_free()
else:
push_warning("PlayerRemove: Player with ID %s doesn't exist")

View File

@ -1,6 +1,8 @@
class_name Player class_name Player
extends Character extends Character
var id: String
func set_character_name(new_name: String): func set_character_name(new_name: String):
name = new_name name = new_name
get_node("Label").text = name get_node("Label").text = name

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=20 format=3 uid="uid://b40y7iuskv1ar"] [gd_scene load_steps=21 format=3 uid="uid://b40y7iuskv1ar"]
[ext_resource type="Script" path="res://Game.gd" id="1_uxop2"] [ext_resource type="Script" path="res://Game.gd" id="1_uxop2"]
[ext_resource type="Script" path="res://network/Client.gd" id="2_00qe8"] [ext_resource type="Script" path="res://network/Client.gd" id="2_00qe8"]
@ -17,6 +17,7 @@
[ext_resource type="PackedScene" uid="uid://cb2t7bvvf3gwh" path="res://enemy/slime/Slime.tscn" id="13_hdbbd"] [ext_resource type="PackedScene" uid="uid://cb2t7bvvf3gwh" path="res://enemy/slime/Slime.tscn" id="13_hdbbd"]
[ext_resource type="PackedScene" uid="uid://dagn5bf7ou3sd" path="res://ui/UI.tscn" id="14_ofk4r"] [ext_resource type="PackedScene" uid="uid://dagn5bf7ou3sd" path="res://ui/UI.tscn" id="14_ofk4r"]
[ext_resource type="Script" path="res://camera/Camera.gd" id="15_ym3qc"] [ext_resource type="Script" path="res://camera/Camera.gd" id="15_ym3qc"]
[ext_resource type="Script" path="res://world/PlayerManager.gd" id="16_sjldq"]
[ext_resource type="Material" uid="uid://ddy5gkw0k16dq" path="res://shader/OutlineMaterial.tres" id="16_srvfy"] [ext_resource type="Material" uid="uid://ddy5gkw0k16dq" path="res://shader/OutlineMaterial.tres" id="16_srvfy"]
[sub_resource type="QuadMesh" id="QuadMesh_7yiqd"] [sub_resource type="QuadMesh" id="QuadMesh_7yiqd"]
@ -60,6 +61,7 @@ packet_type = 11
[node name="PlayerMove" type="Node" parent="Client"] [node name="PlayerMove" type="Node" parent="Client"]
script = ExtResource("7_6xfox") script = ExtResource("7_6xfox")
delay = null
packet_type = 12 packet_type = 12
[node name="PlayerJump" type="Node" parent="Client"] [node name="PlayerJump" type="Node" parent="Client"]
@ -104,6 +106,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.53558, 1.28057, -0.306177)
[node name="Players" type="Node3D" parent="."] [node name="Players" type="Node3D" parent="."]
unique_name_in_owner = true unique_name_in_owner = true
script = ExtResource("16_sjldq")
[node name="UI" parent="." instance=ExtResource("14_ofk4r")] [node name="UI" parent="." instance=ExtResource("14_ofk4r")]

View File

@ -0,0 +1,18 @@
class_name PlayerManager
extends Node3D
var players = {}
func _ready():
Global.players = self
func add(player: Player):
add_child(player)
players[player.id] = player
func get_player(id: String) -> Player:
return players[id] as Player
func remove(id: String):
players[id].queue_free()
players.erase(id)