Added player base model
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@ -1,11 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://2lcnu3dy54lx"]
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[ext_resource type="Script" path="res://player/Player.gd" id="1_8gebs"]
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[ext_resource type="PackedScene" uid="uid://dglu2uaewno0p" path="res://player/model/FemaleBase.blend" id="2_24ena"]
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[ext_resource type="PackedScene" uid="uid://2bbycjulf00g" path="res://character/health/HealthComponent.tscn" id="2_np5ag"]
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[sub_resource type="PrismMesh" id="PrismMesh_y7abh"]
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size = Vector3(0.5, 1.6, 0.5)
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2f50n"]
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radius = 0.25
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height = 1.6
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@ -16,9 +14,8 @@ model = NodePath("Model")
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[node name="Model" type="Node3D" parent="."]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Model"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
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mesh = SubResource("PrismMesh_y7abh")
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[node name="FemaleBase" parent="Model" instance=ExtResource("2_24ena")]
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transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0, 0)
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[node name="Collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
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