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GDScript3
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2024-01-26 16:14:20 +00:00
class_name ProxyController
extends Node
## The character that we're controlling.
@export var character: Character
var server_position: Vector3
func _ready():
server_position = character.position
func _process(_delta):
var move := server_position - character.position
move.y = 0.0
if move.length_squared() < 0.01:
# character.position = server_position
character.direction = Vector3.ZERO
return
character.direction = Vector3(move.x, 0, move.z)
character.direction = character.direction.normalized()