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312 B
GDScript3
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2024-02-12 23:22:27 +00:00
class_name SkillsComponent
extends Node
var player: Player
func _ready():
player = owner
player.attacked.connect(attack)
func attack():
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var area := %MeleeArea as Area3D
await get_tree().create_timer(0.5).timeout
area.monitoring = true
await get_tree().create_timer(0.1).timeout
area.monitoring = false