2024-01-16 22:01:16 +00:00
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class_name Player
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2024-02-15 15:28:27 +00:00
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extends Character
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2024-02-07 22:04:19 +00:00
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2024-02-12 23:22:27 +00:00
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signal name_changed(new_name: String)
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2024-02-13 22:12:32 +00:00
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2024-02-12 23:22:27 +00:00
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var id: String
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2024-02-15 17:06:44 +00:00
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var movement: MovementComponent
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func _enter_tree():
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movement = get_node("Movement")
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2024-02-07 22:04:19 +00:00
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2024-02-12 23:22:27 +00:00
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func set_player_name(new_name: String):
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2024-01-25 23:29:05 +00:00
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name = new_name
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2024-02-15 15:28:27 +00:00
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name_changed.emit(new_name)
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