49 lines
1.1 KiB
Go
49 lines
1.1 KiB
Go
package recommended
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import (
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"math"
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"github.com/animenotifier/arn"
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)
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func getAnimeAffinity(anime *arn.Anime, animeListItem *arn.AnimeListItem, completed *arn.AnimeList, bestGenres []string) float64 {
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animeAffinity := anime.Score()
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// Planned anime go higher
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if animeListItem != nil && animeListItem.Status == arn.AnimeListStatusPlanned {
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animeAffinity += 10.0
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}
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// Anime whose high-ranked prequel you did not see are lower ranked
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prequels := anime.Prequels()
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for _, prequel := range prequels {
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item := completed.Find(prequel.ID)
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// Filter out unimportant prequels
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if prequel.Score() < anime.Score()/2 {
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continue
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}
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if item == nil {
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animeAffinity -= 20.0
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}
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}
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// Give favorite genre bonus if we have enough completed anime
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if len(completed.Items) >= genreBonusCompletedAnimeThreshold {
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bestGenreCount := 0
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for _, genre := range anime.Genres {
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if arn.Contains(bestGenres, genre) {
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bestGenreCount++
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}
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}
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// Use square root to dampen the bonus of additional best genres
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animeAffinity += math.Sqrt(float64(bestGenreCount)) * 7.0
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}
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return animeAffinity
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}
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