56 lines
1.2 KiB
Go

package explore
import (
"sort"
"github.com/aerogo/aero"
"github.com/animenotifier/arn"
"github.com/animenotifier/notify.moe/components"
)
const (
currentlyAiringBonus = 5.0
popularityThreshold = 5
popularityPenalty = 8.0
watchingPopularityWeight = 0.3
plannedPopularityWeight = 0.2
)
// Get ...
func Get(ctx *aero.Context) string {
animeList := arn.GetAiringAnime()
sort.Slice(animeList, func(i, j int) bool {
a := animeList[i]
b := animeList[j]
scoreA := a.Rating.Overall
scoreB := b.Rating.Overall
if a.Status == "current" {
scoreA += currentlyAiringBonus
}
if b.Status == "current" {
scoreB += currentlyAiringBonus
}
if a.Popularity.Total() < popularityThreshold {
scoreA -= popularityPenalty
}
if b.Popularity.Total() < popularityThreshold {
scoreB -= popularityPenalty
}
scoreA += float64(a.Popularity.Watching) * watchingPopularityWeight
scoreB += float64(b.Popularity.Watching) * watchingPopularityWeight
scoreA += float64(a.Popularity.Planned) * plannedPopularityWeight
scoreB += float64(b.Popularity.Planned) * plannedPopularityWeight
return scoreA > scoreB
})
return ctx.HTML(components.Explore(animeList))
}