55 lines
1.1 KiB
Go

package main
import (
"log"
"os"
"os/signal"
"syscall"
"github.com/animenotifier/arn"
"github.com/bwmarrin/discordgo"
)
// Session provides access to the Discord session.
var discord *discordgo.Session
func main() {
var err error
discord, _ = discordgo.New()
discord.Token = "Bot " + arn.APIKeys.Discord.Token
// Verify a Token was provided
if discord.Token == "" {
log.Println("You must provide a Discord authentication token.")
return
}
// Verify the Token is valid and grab user information
discord.State.User, err = discord.User("@me")
if err != nil {
log.Printf("Error fetching user information: %s\n", err)
}
// Open a websocket connection to Discord
err = discord.Open()
if err != nil {
log.Printf("Error opening connection to Discord, %s\n", err)
}
defer discord.Close()
// Receive events
discord.AddHandler(OnMessageCreate)
discord.AddHandler(OnGuildMemberAdd)
discord.AddHandler(OnGuildMemberRemove)
// Wait for a CTRL-C
log.Printf("Tsundere is ready. Press CTRL-C to exit.")
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
<-sc
}