134 lines
2.9 KiB
Go
134 lines
2.9 KiB
Go
package main
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import (
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"fmt"
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"strings"
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"github.com/animenotifier/arn"
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"github.com/animenotifier/mal"
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"github.com/fatih/color"
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)
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const imageWidthThreshold = 225
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var (
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malDB = arn.Node.Namespace("mal").RegisterTypes((*mal.Anime)(nil))
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characterFinder = arn.NewCharacterFinder("myanimelist/character")
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)
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func main() {
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color.Yellow("Syncing with MAL DB")
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defer color.Green("Finished.")
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defer arn.Node.Close()
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// Invoke via parameters
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if InvokeShellArgs() {
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return
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}
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// Sync anime
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if objectType == "all" || objectType == "anime" {
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allAnime := arn.FilterAnime(func(anime *arn.Anime) bool {
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return anime.GetMapping("myanimelist/anime") != ""
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})
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arn.SortAnimeByQuality(allAnime)
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color.Yellow("%d anime found", len(allAnime))
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for _, anime := range allAnime {
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syncAnime(anime, anime.GetMapping("myanimelist/anime"))
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}
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}
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// Sync characters
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if objectType == "all" || objectType == "character" {
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allCharacters := arn.FilterCharacters(func(character *arn.Character) bool {
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return character.GetMapping("myanimelist/character") != ""
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})
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arn.SortCharactersByLikes(allCharacters)
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color.Yellow("%d characters found", len(allCharacters))
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for _, character := range allCharacters {
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syncCharacter(character, character.GetMapping("myanimelist/character"))
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}
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}
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}
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func syncAnime(anime *arn.Anime, malID string) {
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obj, err := malDB.Get("Anime", malID)
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if err != nil {
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return
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}
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malAnime := obj.(*mal.Anime)
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// Log title
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fmt.Printf("%s %s\n", color.CyanString(anime.Title.Canonical), malID)
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type syncFunction func(*arn.Anime, *mal.Anime)
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syncFunctions := []syncFunction{
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syncTitles,
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syncDates,
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syncEpisodes,
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syncOthers,
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syncImage,
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syncCharacters,
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}
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for _, syncFunction := range syncFunctions {
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syncFunction(anime, malAnime)
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}
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// Save in database
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anime.Save()
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}
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func syncCharacter(character *arn.Character, malID string) {
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obj, err := malDB.Get("Character", malID)
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if err != nil {
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return
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}
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malCharacter := obj.(*mal.Character)
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if character.Name.Japanese == "" && malCharacter.JapaneseName != "" {
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character.Name.Japanese = malCharacter.JapaneseName
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}
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// Unless it's a manually created or edited character,
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// update the description.
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if character.CreatedBy == "" && character.EditedBy == "" {
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description, attributes := parseCharacterDescription(malCharacter.Description)
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character.Name.Canonical = malCharacter.Name
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character.Description = description
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character.Attributes = attributes
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character.Spoilers = []arn.Spoiler{}
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for _, spoilerText := range malCharacter.Spoilers {
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if !strings.Contains(strings.TrimSpace(spoilerText), "\n\n") {
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character.Spoilers = append(character.Spoilers, arn.Spoiler{
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Text: spoilerText,
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})
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continue
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}
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paragraphs := strings.Split(spoilerText, "\n\n")
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for _, paragraph := range paragraphs {
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character.Spoilers = append(character.Spoilers, arn.Spoiler{
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Text: paragraph,
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})
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}
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}
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}
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// Save in database
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character.Save()
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}
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