package arn import ( "errors" "sync" "github.com/aerogo/nano" "github.com/akyoto/color" ) // AnimeCharacters is a list of characters for an anime. type AnimeCharacters struct { AnimeID AnimeID `json:"animeId" mainID:"true"` Items []*AnimeCharacter `json:"items" editable:"true"` sync.Mutex } // Anime returns the anime the characters refer to. func (characters *AnimeCharacters) Anime() *Anime { anime, _ := GetAnime(characters.AnimeID) return anime } // Add adds an anime character to the list. func (characters *AnimeCharacters) Add(animeCharacter *AnimeCharacter) error { if animeCharacter.CharacterID == "" || animeCharacter.Role == "" { return errors.New("Empty ID or role") } characters.Lock() characters.Items = append(characters.Items, animeCharacter) characters.Unlock() return nil } // FindByMapping finds an anime character by the given mapping. func (characters *AnimeCharacters) FindByMapping(service string, serviceID string) *AnimeCharacter { characters.Lock() defer characters.Unlock() for _, animeCharacter := range characters.Items { character := animeCharacter.Character() if character == nil { color.Red("Anime %s has an incorrect Character ID inside AnimeCharacter: %s", characters.AnimeID, animeCharacter.CharacterID) continue } if character.GetMapping(service) == serviceID { return animeCharacter } } return nil } // Link returns the link for that object. func (characters *AnimeCharacters) Link() string { return "/anime/" + characters.AnimeID + "/characters" } // String implements the default string serialization. func (characters *AnimeCharacters) String() string { return characters.Anime().String() } // GetID returns the anime ID. func (characters *AnimeCharacters) GetID() string { return characters.AnimeID } // TypeName returns the type name. func (characters *AnimeCharacters) TypeName() string { return "AnimeCharacters" } // Self returns the object itself. func (characters *AnimeCharacters) Self() Loggable { return characters } // Contains tells you whether the given character ID exists. func (characters *AnimeCharacters) Contains(characterID string) bool { characters.Lock() defer characters.Unlock() for _, item := range characters.Items { if item.CharacterID == characterID { return true } } return false } // First gives you the first "count" anime characters. func (characters *AnimeCharacters) First(count int) []*AnimeCharacter { characters.Lock() defer characters.Unlock() if count > len(characters.Items) { count = len(characters.Items) } return characters.Items[:count] } // GetAnimeCharacters ... func GetAnimeCharacters(animeID AnimeID) (*AnimeCharacters, error) { obj, err := DB.Get("AnimeCharacters", animeID) if err != nil { return nil, err } return obj.(*AnimeCharacters), nil } // StreamAnimeCharacters returns a stream of all anime characters. func StreamAnimeCharacters() <-chan *AnimeCharacters { channel := make(chan *AnimeCharacters, nano.ChannelBufferSize) go func() { for obj := range DB.All("AnimeCharacters") { channel <- obj.(*AnimeCharacters) } close(channel) }() return channel }