package main import ( "fmt" "github.com/animenotifier/arn" "github.com/animenotifier/mal" "github.com/fatih/color" ) var ( malDB = arn.Node.Namespace("mal").RegisterTypes((*mal.Anime)(nil)) characterFinder = arn.NewCharacterFinder("myanimelist/character") ) func main() { color.Yellow("Syncing with MAL DB") defer color.Green("Finished.") defer arn.Node.Close() // Invoke via parameters if InvokeShellArgs() { return } // Sync the most important ones first allAnime := arn.AllAnime() arn.SortAnimeByQuality(allAnime) for _, anime := range allAnime { malID := anime.GetMapping("myanimelist/anime") if malID == "" { continue } sync(anime, malID) } } func sync(anime *arn.Anime, malID string) { obj, err := malDB.Get("Anime", malID) if err != nil { fmt.Println(err) return } malAnime := obj.(*mal.Anime) // Log title fmt.Printf("%s %s\n", color.CyanString(anime.Title.Canonical), malID) if len(anime.Genres) == 0 && len(malAnime.Genres) > 0 { fmt.Println("Genres:", malAnime.Genres) anime.Genres = malAnime.Genres } if anime.EpisodeCount == 0 && malAnime.EpisodeCount != 0 { fmt.Println("EpisodeCount:", malAnime.EpisodeCount) anime.EpisodeCount = malAnime.EpisodeCount } if anime.EpisodeLength == 0 && malAnime.EpisodeLength != 0 { fmt.Println("EpisodeLength:", malAnime.EpisodeLength) anime.EpisodeLength = malAnime.EpisodeLength } if anime.StartDate == "" && malAnime.StartDate != "" { fmt.Println("StartDate:", malAnime.StartDate) anime.StartDate = malAnime.StartDate } if anime.EndDate == "" && malAnime.EndDate != "" { fmt.Println("EndDate:", malAnime.EndDate) anime.EndDate = malAnime.EndDate } if anime.Source == "" && malAnime.Source != "" { fmt.Println("Source:", malAnime.Source) anime.Source = malAnime.Source } if anime.Title.Japanese == "" && malAnime.JapaneseTitle != "" { fmt.Println("JapaneseTitle:", malAnime.JapaneseTitle) anime.Title.Japanese = malAnime.JapaneseTitle } if anime.Title.English == "" && malAnime.EnglishTitle != "" { fmt.Println("EnglishTitle:", malAnime.EnglishTitle) anime.Title.English = malAnime.EnglishTitle } // Check for existence of characters animeCharacters := anime.Characters() modifiedCharacters := false for _, malAnimeCharacter := range malAnime.Characters { // Make sure we have no invalid entries if malAnimeCharacter.ID == "" || malAnimeCharacter.Role == "" { fmt.Println("Skip:", malAnimeCharacter) continue } animeCharacter := animeCharacters.FindByMapping("myanimelist/character", malAnimeCharacter.ID) if animeCharacter != nil { continue } obj, err := malDB.Get("Character", malAnimeCharacter.ID) // If we don't have the MAL character in the DB, // we can't import anything here. if err != nil { continue } malCharacter := obj.(*mal.Character) if malCharacter.ID == "" || malCharacter.Name == "" || malCharacter.ImagePath == "" { fmt.Println("Skip character:", malAnimeCharacter.ID) continue } fmt.Println("Importing MAL AnimeCharacter:", malAnimeCharacter.ID, "as", malAnimeCharacter.Role) // Import character if needed character := characterFinder.GetCharacter(malAnimeCharacter.ID) if character == nil { character = importCharacter(malCharacter) } else { fmt.Println("Found existing character:", character) // Download image if missing if !character.HasImage() { fmt.Println("Downloading missing image for character:", character) character.DownloadImage(malCharacter.ImageLink()) // Cancel import if that character has no image if err != nil { color.Red(err.Error()) continue } } } // If import failed, continue if character == nil { continue } // Add to anime characters err = animeCharacters.Add(&arn.AnimeCharacter{ CharacterID: character.ID, Role: malAnimeCharacter.Role, }) if err != nil { color.Red(err.Error()) } modifiedCharacters = true } if modifiedCharacters { animeCharacters.Save() } anime.Save() } func importCharacter(malCharacter *mal.Character) *arn.Character { fmt.Println("Importing MAL Character:", malCharacter.ID, malCharacter.Name, malCharacter.ImagePath) character := arn.NewCharacter() character.Name.Canonical = malCharacter.Name // Cancel the import if image could not be fetched err := character.DownloadImage(malCharacter.ImageLink()) if err != nil { color.Red(err.Error()) return nil } // Add mapping character.SetMapping("myanimelist/character", malCharacter.ID) // Save character in DB character.Save() return character }