package main import ( "fmt" "github.com/aerogo/http/client" "github.com/animenotifier/arn" "github.com/animenotifier/mal" "github.com/fatih/color" ) // Sync titles func syncTitles(anime *arn.Anime, malAnime *mal.Anime) { if anime.Title.Japanese == "" && malAnime.JapaneseTitle != "" { fmt.Println("JapaneseTitle:", malAnime.JapaneseTitle) anime.Title.Japanese = malAnime.JapaneseTitle } if anime.Title.English == "" && malAnime.EnglishTitle != "" { fmt.Println("EnglishTitle:", malAnime.EnglishTitle) anime.Title.English = malAnime.EnglishTitle } } // Sync dates func syncDates(anime *arn.Anime, malAnime *mal.Anime) { if anime.StartDate == "" && malAnime.StartDate != "" { fmt.Println("StartDate:", malAnime.StartDate) anime.StartDate = malAnime.StartDate } if anime.EndDate == "" && malAnime.EndDate != "" { fmt.Println("EndDate:", malAnime.EndDate) anime.EndDate = malAnime.EndDate } } // Sync episodes func syncEpisodes(anime *arn.Anime, malAnime *mal.Anime) { if anime.EpisodeCount == 0 && malAnime.EpisodeCount != 0 { fmt.Println("EpisodeCount:", malAnime.EpisodeCount) anime.EpisodeCount = malAnime.EpisodeCount } if anime.EpisodeLength == 0 && malAnime.EpisodeLength != 0 { fmt.Println("EpisodeLength:", malAnime.EpisodeLength) anime.EpisodeLength = malAnime.EpisodeLength } } // Sync others func syncOthers(anime *arn.Anime, malAnime *mal.Anime) { if len(anime.Genres) == 0 && len(malAnime.Genres) > 0 { fmt.Println("Genres:", malAnime.Genres) anime.Genres = malAnime.Genres } if anime.Source == "" && malAnime.Source != "" { fmt.Println("Source:", malAnime.Source) anime.Source = malAnime.Source } } // Sync image func syncImage(anime *arn.Anime, malAnime *mal.Anime) { if (anime.HasImage() && anime.Image.Width > imageWidthThreshold) || malAnime.Image == "" { return } fmt.Println("Downloading image:", malAnime.Image) response, err := client.Get(malAnime.Image).End() if err == nil && response.StatusCode() == 200 { anime.SetImageBytes(response.Bytes()) } else { color.Red("Error downloading image") } } // Sync characters func syncCharacters(anime *arn.Anime, malAnime *mal.Anime) { // Check for existence of characters animeCharacters := anime.Characters() modifiedCharacters := false for _, malAnimeCharacter := range malAnime.Characters { // Make sure we have no invalid entries if malAnimeCharacter.ID == "" || malAnimeCharacter.Role == "" { fmt.Println("Skip:", malAnimeCharacter) continue } animeCharacter := animeCharacters.FindByMapping("myanimelist/character", malAnimeCharacter.ID) if animeCharacter != nil { continue } obj, err := malDB.Get("Character", malAnimeCharacter.ID) // If we don't have the MAL character in the DB, // we can't import anything here. if err != nil { continue } malCharacter := obj.(*mal.Character) if malCharacter.ID == "" || malCharacter.Name == "" || malCharacter.Image == "" { fmt.Println("Skip character:", malAnimeCharacter.ID) continue } fmt.Println("Importing MAL AnimeCharacter:", malAnimeCharacter.ID, "as", malAnimeCharacter.Role) // Import character if needed character := characterFinder.GetCharacter(malAnimeCharacter.ID) if character == nil { character = importCharacter(malCharacter) } else { fmt.Println("Found existing character:", character) // Download image if missing if !character.HasImage() { fmt.Println("Downloading missing image for character:", character) character.DownloadImage(malCharacter.ImageLink()) // Cancel import if that character has no image if err != nil { color.Red(err.Error()) continue } } } // If import failed, continue if character == nil { continue } // Add to anime characters err = animeCharacters.Add(&arn.AnimeCharacter{ CharacterID: character.ID, Role: malAnimeCharacter.Role, }) if err != nil { color.Red(err.Error()) } modifiedCharacters = true } if modifiedCharacters { animeCharacters.Save() } } // import character func importCharacter(malCharacter *mal.Character) *arn.Character { fmt.Println("Importing MAL Character:", malCharacter.ID, malCharacter.Name, malCharacter.Image) character := arn.NewCharacter() character.Name.Canonical = malCharacter.Name // Cancel the import if image could not be fetched err := character.DownloadImage(malCharacter.ImageLink()) if err != nil { color.Red(err.Error()) return nil } // Add mapping character.SetMapping("myanimelist/character", malCharacter.ID) // Save character in DB character.Save() // Add to character finder so we don't create duplicates of this character characterFinder.Add(character) return character }