package main import ( "log" "os" "os/signal" "syscall" "github.com/animenotifier/arn" "github.com/bwmarrin/discordgo" ) // Session provides access to the Discord session. var discord *discordgo.Session func main() { var err error discord, _ = discordgo.New() discord.Token = "Bot " + arn.APIKeys.Discord.Token // Verify a Token was provided if discord.Token == "" { log.Println("You must provide a Discord authentication token.") return } // Verify the Token is valid and grab user information discord.State.User, err = discord.User("@me") if err != nil { log.Printf("Error fetching user information: %s\n", err) } // Open a websocket connection to Discord err = discord.Open() if err != nil { log.Printf("Error opening connection to Discord, %s\n", err) } defer discord.Close() // Receive events discord.AddHandler(OnMessageCreate) discord.AddHandler(OnGuildMemberAdd) discord.AddHandler(OnGuildMemberRemove) // Wait for a CTRL-C log.Printf("Tsundere is ready. Press CTRL-C to exit.") sc := make(chan os.Signal, 1) signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt) <-sc }