Make user lists use the new card design
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bc4e67f718
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@ -1,5 +1,5 @@
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component UserCard(user *arn.User, note string)
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a.user-card(href=user.Link(), data-pro=user.IsPro())
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a.user-card.mountable(href=user.Link(), data-pro=user.IsPro())
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.user-card-avatar
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AvatarNoLink(user)
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.user-card-info
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@ -2,20 +2,9 @@ component EditorRankingList(users []*arn.User, idToScore map[string]int, url str
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h1.page-title Editor ranking list
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UsersTabs(url)
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table.ranking-list
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thead
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tr.mountable
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th #
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th User
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th.ranking-score Score
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tbody
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for index, user := range users
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tr.ranking.mountable
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td= fmt.Sprint(index + 1) + "."
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td.ranking-user
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Avatar(user)
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a.ranking-user-nick(href=user.Link())= user.Nick
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td.ranking-score= idToScore[user.ID]
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.user-cards
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each user in users
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UserCard(user, fmt.Sprintf("%s points", humanize.Comma(int64(idToScore[user.ID]))))
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.footer.mountable
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p Score is generated from new data submissions and data fixes.
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@ -2,22 +2,7 @@ component FinalFantasyXIVRankingList(users []*arn.User, url string)
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h1.page-title Final Fantasy XIV ranking list
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UsersTabs(url)
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table.ranking-list
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thead
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tr.mountable
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th #
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th Player
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th.ranking-class Class
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th.ranking-level Level
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th.ranking-score Item Level
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tbody
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for index, user := range users
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tr.ranking.mountable
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td= fmt.Sprint(index + 1) + "."
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td.ranking-user
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Avatar(user)
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a.ranking-user-nick(href=user.Link())= user.Nick
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td.ranking-class= user.Accounts.FinalFantasyXIV.Class
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td.ranking-level= strconv.Itoa(user.Accounts.FinalFantasyXIV.Level)
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td.ranking-score= strconv.Itoa(user.Accounts.FinalFantasyXIV.ItemLevel)
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.user-cards
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each user in users
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UserCard(user, fmt.Sprintf("%s (iLvl %d)", user.Accounts.FinalFantasyXIV.Class, user.Accounts.FinalFantasyXIV.ItemLevel))
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@ -2,20 +2,7 @@ component OsuRankingList(users []*arn.User, url string)
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h1.page-title osu! ranking list
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UsersTabs(url)
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table.ranking-list
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thead
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tr.mountable
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th #
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th Player
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th.ranking-score Performance
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th.ranking-accuracy Accuracy
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tbody
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for index, user := range users
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tr.ranking.mountable
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td= fmt.Sprint(index + 1) + "."
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td.ranking-user
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Avatar(user)
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a.ranking-user-nick(href=user.Link())= user.Nick
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td.ranking-score= fmt.Sprint(int(user.Accounts.Osu.PP + 0.5)) + " pp"
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td.ranking-accuracy= fmt.Sprintf("%.1f", user.Accounts.Osu.Accuracy) + "%"
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.user-cards
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each user in users
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UserCard(user, fmt.Sprintf("%s pp (%.1f%%)", humanize.Comma(int64(user.Accounts.Osu.PP + 0.5)), user.Accounts.Osu.Accuracy))
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@ -2,20 +2,7 @@ component OverwatchRankingList(users []*arn.User, url string)
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h1.page-title Overwatch ranking list
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UsersTabs(url)
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table.ranking-list
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thead
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tr.mountable
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th #
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th Player
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th.ranking-tier Tier
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th.ranking-score Rating
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tbody
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for index, user := range users
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tr.ranking.mountable
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td= fmt.Sprint(index + 1) + "."
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td.ranking-user
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Avatar(user)
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a.ranking-user-nick(href=user.Link())= user.Nick
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td.ranking-tier= strings.Title(user.Accounts.Overwatch.Tier)
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td.ranking-score= strconv.Itoa(user.Accounts.Overwatch.SkillRating) + " SR"
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.user-cards
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each user in users
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UserCard(user, fmt.Sprintf("%s (%d SR)", strings.Title(user.Accounts.Overwatch.Tier), user.Accounts.Overwatch.SkillRating))
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@ -1,27 +0,0 @@
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.ranking-list
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width auto
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.ranking
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width 100%
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td
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vertical-align middle
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.ranking-user
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horizontal
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align-items center
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.user-image
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width calc(avatar-size / 2)
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height calc(avatar-size / 2)
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.user-pro-icon
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font-size calc(user-pro-icon-size / 2)
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.ranking-user-nick
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margin-left 0.8rem
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.ranking-score,
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.ranking-accuracy,
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.ranking-level
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text-align right
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@ -10,14 +10,16 @@ const user-card-padding = 1rem
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padding user-card-padding
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margin 0.4rem
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width 100%
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box-shadow shadow-light
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height calc(avatar-size + user-card-padding * 2)
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:hover
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box-shadow shadow-medium
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border 1px solid input-focus-border-color
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// TODO: Replace with alpha(main-color, 20%) function
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box-shadow 0 0 6px rgba(248, 165, 130, 0.2)
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> 600px
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.user-card
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max-width 200px
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max-width 230px
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.user-card-avatar
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.user-image
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@ -33,6 +35,7 @@ const user-card-padding = 1rem
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clip-long-text
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.user-card-note
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clip-long-text
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color text-color
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text-shadow none
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opacity 0.5
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@ -97,10 +97,6 @@ func Osu(ctx aero.Context) error {
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return users[i].Accounts.Osu.PP > users[j].Accounts.Osu.PP
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})
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if len(users) > 10 {
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users = users[:10]
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}
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return ctx.HTML(components.OsuRankingList(users, ctx.Path()))
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}
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@ -115,10 +111,6 @@ func Overwatch(ctx aero.Context) error {
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return users[i].Accounts.Overwatch.SkillRating > users[j].Accounts.Overwatch.SkillRating
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})
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if len(users) > 10 {
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users = users[:10]
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}
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return ctx.HTML(components.OverwatchRankingList(users, ctx.Path()))
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}
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@ -133,10 +125,6 @@ func FFXIV(ctx aero.Context) error {
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return users[i].Accounts.FinalFantasyXIV.ItemLevel > users[j].Accounts.FinalFantasyXIV.ItemLevel
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})
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if len(users) > 10 {
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users = users[:10]
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}
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return ctx.HTML(components.FinalFantasyXIVRankingList(users, ctx.Path()))
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}
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@ -2,7 +2,7 @@ component Users(users []*arn.User, followerCount map[string]int, url string)
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h1.page-title Users
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UsersTabs(url)
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.user-cards.mountable
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.user-cards
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each user in users
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UserCard(user, stringutils.Plural(followerCount[user.ID], "follower"))
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@ -12,7 +12,7 @@ component UsersByCountry(users []*arn.User, followerCount map[string]int, countr
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else
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h1= "Users in " + users[0].Location.CountryName
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.user-cards.mountable
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.user-cards
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each user in users
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UserCard(user, stringutils.Plural(followerCount[user.ID], "follower"))
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@ -20,12 +20,9 @@ component ProUsers(users []*arn.User, url string)
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h1.page-title Supporters
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UsersTabs(url)
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.pro-avatars
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.user-cards
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each user in users
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a.profile-image-container.mountable(href=user.Link())
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ProfileImage(user)
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.image-title
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.image-title-text= user.Nick
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UserCard(user, "until " + user.ProExpires[:10])
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.footer.mountable
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p We are thankful to everyone supporting the site!
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@ -37,10 +34,9 @@ component UserLists(groups []*utils.UserList, url string)
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each group in groups
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h3.user-list-name.mountable= group.Name
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.user-avatars
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.user-cards
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each user in group.Users
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.mountable
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Avatar(user)
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UserCard(user, stringutils.Capitalize(user.Role))
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component StaffRecruitment
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.footer.mountable
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@ -6,23 +6,6 @@
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.user
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margin 0.4rem
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.pro-avatars
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horizontal-wrap
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justify-content center
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.profile-image-container
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flex-basis 170px
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flex-grow 0
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height 230px
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margin content-padding-half
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position relative
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border ui-border
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box-shadow shadow-light
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:hover
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.image-title
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opacity 1
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.user
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display flex
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position relative
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