Switch from Travis to Drone CI

This commit is contained in:
Eduard Urbach 2019-04-28 19:51:06 +09:00
parent b9c4bd748c
commit b3d5cbdd53
3 changed files with 43 additions and 59 deletions

37
.drone.yml Normal file
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@ -0,0 +1,37 @@
kind: pipeline
name: default
steps:
- name: test
image: golang
environment:
GO111MODULE: on
commands:
- go version
- go get ./...
- make server bots jobs patches
- curl -sfL https://install.goreleaser.com/github.com/golangci/golangci-lint.sh | sh -s -- -b $(go env GOPATH)/bin v1.16.0
- golangci-lint run
- git clone --depth=1 https://github.com/animenotifier/database ~/.aero/db/arn
- make tools
- go mod download
- go test -v -coverprofile=coverage.txt ./...
- name: coverage
image: plugins/codecov
settings:
token:
from_secret: codecov-token
files:
- coverage.txt
- name: discord
image: appleboy/drone-discord
when:
status:
- failure
settings:
webhook_id:
from_secret: discord-id
webhook_token:
from_secret: discord-token

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@ -1,57 +0,0 @@
language: go
# Only the last two Go releases are supported by the Go team with security
# updates. Any versions older than that should be considered deprecated.
# Don't bother testing with them. tip builds your code with the latest
# development version of Go. This can warn you that your code will break
# in the next version of Go. Don't worry! Later we declare that test runs
# are allowed to fail on Go tip.
go:
- 1.12.x
- master
# Setting this to true will skip the `go get` dependencies step.
install: true
matrix:
allow_failures:
- go: master # It's ok if our code fails on unstable development versions of Go.
# Don't wait for tip tests to finish. Mark the test run green if the
# tests pass on the stable versions of Go.
fast_finish: true
env:
global:
- GO111MODULE=on
- ARN_ROOT=$TRAVIS_BUILD_DIR
# Anything in before_script that returns a nonzero exit code will
# flunk the build and immediately stop. It's sorta like having
# set -e enabled in bash.
before_script:
- go install github.com/mgechev/revive # Linter
- go install honnef.co/go/tools/cmd/staticcheck # Badass static analyzer/linter
- go install github.com/fzipp/gocyclo # Cyclomatic complexity
# - go install github.com/3rf/codecoroner # Dead code analysis
- go install github.com/dustin/go-humanize # Dependency used in pixy files only
- npm install -g typescript # TypeScript
- git clone --depth=1 https://github.com/animenotifier/database ~/.aero/db/arn # Database
- make tools # Install tools
- go mod download # Download dependencies (required for pack)
# script always run to completion (set +e). All of these code checks are must haves
# in a modern Go project.
script:
- tsc # Compile scripts
- pack # Pack assets
- revive ./... # Linter
- go vet ./... # go vet is the official Go static analyzer
# - go test -v -race ./... # Run all the tests with the race detector enabled
# - codecoroner -ignore components funcs ./... # dead code analysis
- staticcheck -checks all,-ST1000,-ST1005 ./... # static analysis
- gocyclo -top 10 ./ # List huge functions
- make server bots jobs patches # Build
- go test -v . # Run all the tests
after_success:
- bash <(curl -s https://codecov.io/bash)

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@ -71,7 +71,11 @@ func syncImage(anime *arn.Anime, malAnime *mal.Anime) {
response, err := client.Get(malAnime.Image).End() response, err := client.Get(malAnime.Image).End()
if err == nil && response.StatusCode() == 200 { if err == nil && response.StatusCode() == 200 {
anime.SetImageBytes(response.Bytes()) err := anime.SetImageBytes(response.Bytes())
if err != nil {
color.Red("Error setting image: %s", err.Error())
}
} else { } else {
color.Red("Error downloading image") color.Red("Error downloading image")
} }
@ -124,7 +128,7 @@ func syncCharacters(anime *arn.Anime, malAnime *mal.Anime) {
// Download image if missing // Download image if missing
if !character.HasImage() { if !character.HasImage() {
fmt.Println("Downloading missing image for character:", character) fmt.Println("Downloading missing image for character:", character)
character.DownloadImage(malCharacter.ImageLink()) err := character.DownloadImage(malCharacter.ImageLink())
// Cancel import if that character has no image // Cancel import if that character has no image
if err != nil { if err != nil {