Switch from Travis to Drone CI
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37
.drone.yml
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37
.drone.yml
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kind: pipeline
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name: default
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steps:
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- name: test
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image: golang
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environment:
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GO111MODULE: on
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commands:
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- go version
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- go get ./...
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- make server bots jobs patches
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- curl -sfL https://install.goreleaser.com/github.com/golangci/golangci-lint.sh | sh -s -- -b $(go env GOPATH)/bin v1.16.0
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- golangci-lint run
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- git clone --depth=1 https://github.com/animenotifier/database ~/.aero/db/arn
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- make tools
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- go mod download
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- go test -v -coverprofile=coverage.txt ./...
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- name: coverage
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image: plugins/codecov
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settings:
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token:
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from_secret: codecov-token
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files:
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- coverage.txt
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- name: discord
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image: appleboy/drone-discord
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when:
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status:
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- failure
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settings:
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webhook_id:
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from_secret: discord-id
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webhook_token:
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from_secret: discord-token
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57
.travis.yml
57
.travis.yml
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language: go
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# Only the last two Go releases are supported by the Go team with security
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# updates. Any versions older than that should be considered deprecated.
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# Don't bother testing with them. tip builds your code with the latest
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# development version of Go. This can warn you that your code will break
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# in the next version of Go. Don't worry! Later we declare that test runs
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# are allowed to fail on Go tip.
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go:
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- 1.12.x
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- master
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# Setting this to true will skip the `go get` dependencies step.
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install: true
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matrix:
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allow_failures:
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- go: master # It's ok if our code fails on unstable development versions of Go.
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# Don't wait for tip tests to finish. Mark the test run green if the
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# tests pass on the stable versions of Go.
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fast_finish: true
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env:
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global:
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- GO111MODULE=on
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- ARN_ROOT=$TRAVIS_BUILD_DIR
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# Anything in before_script that returns a nonzero exit code will
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# flunk the build and immediately stop. It's sorta like having
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# set -e enabled in bash.
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before_script:
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- go install github.com/mgechev/revive # Linter
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- go install honnef.co/go/tools/cmd/staticcheck # Badass static analyzer/linter
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- go install github.com/fzipp/gocyclo # Cyclomatic complexity
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# - go install github.com/3rf/codecoroner # Dead code analysis
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- go install github.com/dustin/go-humanize # Dependency used in pixy files only
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- npm install -g typescript # TypeScript
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- git clone --depth=1 https://github.com/animenotifier/database ~/.aero/db/arn # Database
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- make tools # Install tools
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- go mod download # Download dependencies (required for pack)
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# script always run to completion (set +e). All of these code checks are must haves
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# in a modern Go project.
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script:
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- tsc # Compile scripts
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- pack # Pack assets
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- revive ./... # Linter
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- go vet ./... # go vet is the official Go static analyzer
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# - go test -v -race ./... # Run all the tests with the race detector enabled
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# - codecoroner -ignore components funcs ./... # dead code analysis
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- staticcheck -checks all,-ST1000,-ST1005 ./... # static analysis
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- gocyclo -top 10 ./ # List huge functions
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- make server bots jobs patches # Build
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- go test -v . # Run all the tests
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after_success:
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- bash <(curl -s https://codecov.io/bash)
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@ -71,7 +71,11 @@ func syncImage(anime *arn.Anime, malAnime *mal.Anime) {
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response, err := client.Get(malAnime.Image).End()
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response, err := client.Get(malAnime.Image).End()
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if err == nil && response.StatusCode() == 200 {
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if err == nil && response.StatusCode() == 200 {
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anime.SetImageBytes(response.Bytes())
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err := anime.SetImageBytes(response.Bytes())
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if err != nil {
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color.Red("Error setting image: %s", err.Error())
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}
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} else {
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} else {
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color.Red("Error downloading image")
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color.Red("Error downloading image")
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}
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}
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@ -124,7 +128,7 @@ func syncCharacters(anime *arn.Anime, malAnime *mal.Anime) {
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// Download image if missing
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// Download image if missing
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if !character.HasImage() {
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if !character.HasImage() {
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fmt.Println("Downloading missing image for character:", character)
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fmt.Println("Downloading missing image for character:", character)
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character.DownloadImage(malCharacter.ImageLink())
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err := character.DownloadImage(malCharacter.ImageLink())
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// Cancel import if that character has no image
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// Cancel import if that character has no image
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if err != nil {
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if err != nil {
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