Heavily improved audio player

This commit is contained in:
2018-03-11 15:43:17 +01:00
parent 26703c467a
commit 950155bdd2
9 changed files with 177 additions and 37 deletions

View File

@ -8,23 +8,22 @@ var audioPlayerPlay = document.getElementById("audio-player-play")
var audioPlayerPause = document.getElementById("audio-player-pause")
// Play audio file
export function playAudio(arn: AnimeNotifier, button: HTMLButtonElement) {
export function playAudio(arn: AnimeNotifier, element: HTMLElement) {
if(!audioContext) {
audioContext = new AudioContext()
}
playID++
// Stop existing audioNode
if(audioNode) {
audioNode.stop()
audioNode.disconnect()
audioNode = null
}
// Stop current track
stopAudio(arn)
arn.currentSoundTrackId = element.dataset.soundtrackId
element.classList.add("playing")
// Request
let request = new XMLHttpRequest()
request.open("GET", button.dataset.audioSrc, true)
request.open("GET", element.dataset.audioSrc, true)
request.responseType = "arraybuffer"
request.onload = () => {
@ -38,8 +37,7 @@ export function playAudio(arn: AnimeNotifier, button: HTMLButtonElement) {
audioNode.onended = (event: MediaStreamErrorEvent) => {
if(currentPlayCount === playID) {
audioPlayer.classList.add("fade-out")
audioNode.disconnect()
stopAudio(arn)
}
}
}, console.error)
@ -53,6 +51,38 @@ export function playAudio(arn: AnimeNotifier, button: HTMLButtonElement) {
audioPlayerPause.classList.remove("fade-out")
}
// Stop audio
export function stopAudio(arn: AnimeNotifier) {
if(!audioNode) {
return
}
audioNode.stop()
audioNode.disconnect()
audioNode = null
arn.currentSoundTrackId = undefined
// Remove CSS class "playing"
let playingElements = document.getElementsByClassName("playing")
for(let playing of playingElements) {
playing.classList.remove("playing")
}
// Fade out sidebar player
audioPlayer.classList.add("fade-out")
}
// Toggle audio
export function toggleAudio(arn: AnimeNotifier, element: HTMLElement) {
if(!arn.currentSoundTrackId) {
playAudio(arn, element)
} else {
stopAudio(arn)
}
}
// Pause audio
export function pauseAudio(arn: AnimeNotifier, button: HTMLButtonElement) {
if(!audioNode) {