Simplified mal sync
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@ -106,6 +106,14 @@ func sync(anime *arn.Anime, malID string) {
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}
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}
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}
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}
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// Characters
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syncCharacters(anime, malAnime)
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// Save in database
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anime.Save()
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}
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func syncCharacters(anime *arn.Anime, malAnime *mal.Anime) {
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// Check for existence of characters
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// Check for existence of characters
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animeCharacters := anime.Characters()
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animeCharacters := anime.Characters()
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modifiedCharacters := false
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modifiedCharacters := false
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@ -182,8 +190,6 @@ func sync(anime *arn.Anime, malID string) {
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if modifiedCharacters {
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if modifiedCharacters {
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animeCharacters.Save()
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animeCharacters.Save()
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}
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}
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anime.Save()
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}
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}
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func importCharacter(malCharacter *mal.Character) *arn.Character {
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func importCharacter(malCharacter *mal.Character) *arn.Character {
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