Added soundtrack drafts
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@ -94,9 +94,10 @@ func RenderField(b *bytes.Buffer, v *reflect.Value, field reflect.StructField, i
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if field.Name == "IsDraft" {
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if fieldValue.Bool() {
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b.WriteString(`<div class="buttons"><button class="action" data-action="publish" data-trigger="click">` + utils.Icon("unlock-alt") + `Publish</button></div>`)
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} else {
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b.WriteString(`<div class="buttons"><button class="action" data-action="unpublish" data-trigger="click">` + utils.Icon("lock") + `Unpublish</button></div>`)
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}
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// else {
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// b.WriteString(`<div class="buttons"><button class="action" data-action="unpublish" data-trigger="click">` + utils.Icon("lock") + `Unpublish</button></div>`)
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// }
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}
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case "[]*arn.ExternalMedia":
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for sliceIndex := 0; sliceIndex < fieldValue.Len(); sliceIndex++ {
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