Use audio context resume and suspend
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@ -123,11 +123,12 @@ export class AudioPlayer {
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// Pause
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// Pause
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pause() {
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pause() {
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if(!this.audioNode) {
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if(!this.audioNode || !this.audioContext || this.audioContext.state === "suspended") {
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return
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return
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}
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}
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this.audioNode.playbackRate.setValueAtTime(0.0, 0)
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this.audioNode.playbackRate.setValueAtTime(0.0, 0)
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this.audioContext.suspend()
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this.audioPlayerPlay.classList.remove("fade-out")
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this.audioPlayerPlay.classList.remove("fade-out")
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this.audioPlayerPause.classList.add("fade-out")
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this.audioPlayerPause.classList.add("fade-out")
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@ -140,7 +141,12 @@ export class AudioPlayer {
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return
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return
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}
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}
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if(!this.audioContext || this.audioContext.state === "running") {
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return
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}
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this.audioNode.playbackRate.setValueAtTime(this.targetSpeed, 0)
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this.audioNode.playbackRate.setValueAtTime(this.targetSpeed, 0)
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this.audioContext.resume()
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this.audioPlayerPlay.classList.add("fade-out")
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this.audioPlayerPlay.classList.add("fade-out")
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this.audioPlayerPause.classList.remove("fade-out")
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this.audioPlayerPause.classList.remove("fade-out")
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