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package users
import (
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"sort"
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"github.com/aerogo/aero"
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"github.com/animenotifier/arn"
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"github.com/animenotifier/notify.moe/components"
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"github.com/animenotifier/notify.moe/utils"
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)
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// Active ...
func Active(ctx *aero.Context) string {
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users := arn.FilterUsers(func(user *arn.User) bool {
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return user.HasAvatar() && user.HasNick() && user.IsActive()
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})
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followCount := arn.UserFollowerCountMap()
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sort.Slice(users, func(i, j int) bool {
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if users[i].HasAvatar() != users[j].HasAvatar() {
if users[i].HasAvatar() {
return true
}
return false
}
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followersA := followCount[users[i].ID]
followersB := followCount[users[j].ID]
if followersA == followersB {
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return users[i].Nick < users[j].Nick
}
return followersA > followersB
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})
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return ctx.HTML(components.Users(users))
}
// ActiveNoAvatar ...
func ActiveNoAvatar(ctx *aero.Context) string {
users := arn.FilterUsers(func(user *arn.User) bool {
return user.IsActive() && !user.HasAvatar()
})
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followCount := arn.UserFollowerCountMap()
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sort.Slice(users, func(i, j int) bool {
if users[i].HasAvatar() != users[j].HasAvatar() {
if users[i].HasAvatar() {
return true
}
return false
}
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followersA := followCount[users[i].ID]
followersB := followCount[users[j].ID]
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if followersA == followersB {
return users[i].Nick < users[j].Nick
}
return followersA > followersB
})
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return ctx.HTML(components.Users(users))
}
// Osu ...
func Osu(ctx *aero.Context) string {
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users := arn.FilterUsers(func(user *arn.User) bool {
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return user.HasAvatar() && user.HasNick() && user.IsActive() && user.Accounts.Osu.PP > 0
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})
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// Sort by pp
sort.Slice(users, func(i, j int) bool {
return users[i].Accounts.Osu.PP > users[j].Accounts.Osu.PP
})
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if len(users) > 50 {
users = users[:50]
}
return ctx.HTML(components.OsuRankingList(users))
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}
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// Overwatch ...
func Overwatch(ctx *aero.Context) string {
users := arn.FilterUsers(func(user *arn.User) bool {
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return user.HasAvatar() && user.HasNick() && user.IsActive() && user.Accounts.Overwatch.SkillRating > 0
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})
// Sort by Skill Ratings
sort.Slice(users, func(i, j int) bool {
return users[i].Accounts.Overwatch.SkillRating > users[j].Accounts.Overwatch.SkillRating
})
if len(users) > 50 {
users = users[:50]
}
return ctx.HTML(components.OverwatchRankingList(users))
}
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// Staff ...
func Staff(ctx *aero.Context) string {
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users := arn.FilterUsers(func(user *arn.User) bool {
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return user.HasAvatar() && user.HasNick() && user.IsActive() && user.Role != ""
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})
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// Make order deterministic
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sort.Slice(users, func(i, j int) bool {
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return users[i].Nick < users[j].Nick
})
admins := &utils.UserList{
Name: "Developer",
Users: []*arn.User{},
}
contributors := &utils.UserList{
Name: "Contributors",
Users: []*arn.User{},
}
// contributors.Users = append(contributors.Users, )
editors := &utils.UserList{
Name: "Editors",
Users: []*arn.User{},
}
for _, user := range users {
if user.Role == "admin" {
admins.Users = append(admins.Users, user)
continue
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}
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if user.ID == "VJOK1ckvx" || user.ID == "SUQOAFFkR" {
contributors.Users = append(contributors.Users, user)
continue
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}
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if user.Role == "editor" {
editors.Users = append(editors.Users, user)
continue
}
}
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userLists := []*utils.UserList{
admins,
contributors,
editors,
}
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return ctx.HTML(components.UserLists(userLists) + components.StaffRecruitment())
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}