54 lines
1.3 KiB
GDScript
54 lines
1.3 KiB
GDScript
extends PacketHandler
|
|
|
|
signal main_player_spawned(player: Player)
|
|
|
|
@export var player_scene: PackedScene
|
|
|
|
func _ready():
|
|
assert(player_scene)
|
|
|
|
func handle_packet(data: PackedByteArray):
|
|
var buffer := StreamPeerBuffer.new()
|
|
buffer.data_array = data
|
|
|
|
var player_id := buffer.get_string()
|
|
var player_name := buffer.get_string()
|
|
|
|
var server_position := Vector3()
|
|
server_position.x = buffer.get_float()
|
|
server_position.y = buffer.get_float()
|
|
server_position.z = buffer.get_float()
|
|
|
|
Log.info("Add player: %s %s @ %v" % [player_id, player_name, server_position])
|
|
|
|
spawn_player.call_deferred(player_id, player_name, server_position)
|
|
|
|
func spawn_player(id: String, nick: String, position: Vector3) -> Player:
|
|
var player: Player
|
|
|
|
if Global.players.has(id):
|
|
player = Global.players.get_player(id)
|
|
|
|
if id == Global.account.id:
|
|
Global.player = player
|
|
|
|
return player
|
|
|
|
player = player_scene.instantiate()
|
|
player.id = id
|
|
player.position = position
|
|
var controller: Controller
|
|
|
|
if id == Global.account.id:
|
|
controller = PlayerController.new(player)
|
|
Global.player = player
|
|
main_player_spawned.emit(player)
|
|
else:
|
|
controller = ProxyController.new(player)
|
|
|
|
player.set_player_name(nick)
|
|
player.add_child(controller)
|
|
Global.players.add(player)
|
|
controller.control(player)
|
|
return player
|