camera
|
Cleanup
|
2024-02-27 23:21:44 +01:00 |
enemy
|
Cleanup
|
2024-02-27 23:21:44 +01:00 |
gizmo
|
Improved surface normal alignment
|
2024-02-20 23:58:44 +01:00 |
item
|
Cleanup
|
2024-02-27 23:21:44 +01:00 |
network
|
Improved animation performance
|
2024-02-28 12:15:58 +01:00 |
particle
|
Added soul collection
|
2024-02-12 09:53:15 +01:00 |
player
|
Improved animation performance
|
2024-02-28 12:15:58 +01:00 |
skeleton
|
Updated skeletons
|
2024-02-07 22:58:35 +01:00 |
skill
|
Cleanup
|
2024-02-27 23:21:44 +01:00 |
static
|
Cleanup
|
2024-02-27 23:21:44 +01:00 |
test
|
Cleanup
|
2024-02-27 23:21:44 +01:00 |
ui
|
Added thread safe packet handlers
|
2024-02-28 12:14:27 +01:00 |
world
|
Improved animation performance
|
2024-02-28 12:15:58 +01:00 |
Global.gd
|
Improved animation performance
|
2024-02-28 12:15:58 +01:00 |
Global.tscn
|
Improved animations
|
2024-02-11 14:48:08 +01:00 |
Main.gd
|
Cleanup
|
2024-02-27 23:21:44 +01:00 |
Main.tscn
|
Implemented physics interpolation
|
2024-02-27 21:05:55 +01:00 |
project.godot
|
Improved movement interpolation
|
2024-02-23 20:13:46 +01:00 |
Start.gd
|
Cleanup
|
2024-02-27 23:21:44 +01:00 |
Start.tscn
|
Added UI blur
|
2024-02-23 22:29:20 +01:00 |