34 lines
889 B
GDScript
34 lines
889 B
GDScript
extends Camera3D
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@export_group("Zoom")
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@export var zoom_speed := 0.5
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@export var zoom_interpolation := 10.0
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@export var zoom_min := 2.0
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@export var zoom_max := 8.0
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var target_distance: float
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func _ready():
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target_distance = position.z
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Global.camera = self
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func _input(event):
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if event.is_action_pressed("zoom_in", true):
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target_distance -= zoom_speed
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on_distance_changed()
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get_viewport().set_input_as_handled()
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if event.is_action_pressed("zoom_out", true):
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target_distance += zoom_speed
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on_distance_changed()
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get_viewport().set_input_as_handled()
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func on_distance_changed():
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target_distance = clampf(target_distance, zoom_min, zoom_max)
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Global.camera_attributes.dof_blur_far_distance = target_distance + 1.0
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func _process(delta):
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if abs(target_distance - position.z) < 0.01:
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return
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position.z = lerpf(position.z, target_distance, zoom_interpolation * delta) |