benchmark
|
Added benchmarks
|
2024-02-15 14:57:08 +01:00 |
camera
|
Improved lerp interpolation
|
2024-02-16 12:51:05 +01:00 |
enemy
|
Improved component system
|
2024-02-15 16:28:27 +01:00 |
item
|
Improved lerp interpolation
|
2024-02-16 12:51:05 +01:00 |
math
|
Improved lerp interpolation
|
2024-02-16 12:51:05 +01:00 |
network
|
Improved skill casting
|
2024-02-16 14:45:49 +01:00 |
particle
|
Added soul collection
|
2024-02-12 09:53:15 +01:00 |
player
|
Switched to AudioStreamRandomizer
|
2024-02-16 14:46:26 +01:00 |
skeleton
|
Updated skeletons
|
2024-02-07 22:58:35 +01:00 |
skill
|
Added attack voices
|
2024-02-16 12:15:43 +01:00 |
ui
|
Added state component
|
2024-02-15 13:45:17 +01:00 |
world
|
Added attack voices
|
2024-02-16 12:15:43 +01:00 |
Global.gd
|
Improved camera
|
2024-02-12 16:58:17 +01:00 |
Global.tscn
|
Improved animations
|
2024-02-11 14:48:08 +01:00 |
Main.gd
|
Improved component system
|
2024-02-15 16:28:27 +01:00 |
Main.tscn
|
Improved network interpolation
|
2024-02-15 18:06:44 +01:00 |
project.godot
|
Added ambience audio bus
|
2024-02-16 10:29:38 +01:00 |
Start.gd
|
Added loading screen
|
2024-02-14 11:38:32 +01:00 |
Start.tscn
|
Added loading screen
|
2024-02-14 11:38:32 +01:00 |