camera
|
Improved network communication
|
2024-01-24 20:57:31 +01:00 |
character
|
Implemented jumps
|
2024-01-26 22:45:26 +01:00 |
enemy
|
Improved network communication
|
2024-01-24 20:57:31 +01:00 |
network
|
Implemented disconnects
|
2024-01-28 16:47:41 +01:00 |
player
|
Added player movement
|
2024-01-26 17:14:20 +01:00 |
shader
|
Split client and server
|
2024-01-24 00:09:50 +01:00 |
ui
|
Improved UI
|
2024-01-26 22:02:25 +01:00 |
world
|
Implemented disconnects
|
2024-01-28 16:47:41 +01:00 |
Game.gd
|
Improved network communication
|
2024-01-24 20:57:31 +01:00 |
Global.gd
|
Added player identification
|
2024-01-26 12:50:46 +01:00 |
project.godot
|
Improved UI
|
2024-01-26 22:02:25 +01:00 |