148 lines
2.9 KiB
Go

package core
import (
"fmt"
"net"
"sync"
"sync/atomic"
"time"
)
// Handler is a byte code specific packet handler.
type Handler func([]byte, *Client)
// Server represents a UDP server.
type Server struct {
socket *net.UDPConn
handlers [256]Handler
clients sync.Map
count atomic.Int64
}
// New creates a new server.
func New() *Server {
timeout := 3 * time.Second
interval := time.Second
server := &Server{}
go func() {
ticker := time.NewTicker(interval)
defer ticker.Stop()
for range ticker.C {
now := time.Now()
server.clients.Range(func(key, value interface{}) bool {
item := value.(*Client)
if !item.lastPacket.IsZero() && now.After(item.lastPacket.Add(timeout)) {
server.clients.Delete(key)
server.count.Add(-1)
}
return true
})
}
}()
return server
}
// AddHandler adds the handler for the given byte code.
func (s *Server) AddHandler(code byte, handler Handler) {
s.handlers[code] = handler
}
// Count returns the number of connected clients.
func (s *Server) Count() int {
return int(s.count.Load())
}
// Send sends the data prefixed with the byte code to the client.
func (s *Server) Send(code byte, data []byte, client *Client) {
data = append([]byte{code}, data...)
_, err := s.socket.WriteToUDP(data, client.address)
if err != nil {
fmt.Println("Error sending response:", err)
}
}
// Run starts the server on the given port.
func (s *Server) Run(port int) {
s.socket = listen(port)
defer s.socket.Close()
s.read()
}
// listen creates a socket for the server and starts listening for incoming packets.
func listen(port int) *net.UDPConn {
addr, err := net.ResolveUDPAddr("udp", fmt.Sprintf(":%d", port))
if err != nil {
panic(err)
}
connection, err := net.ListenUDP("udp", addr)
if err != nil {
panic(err)
}
return connection
}
// read is a blocking call which will read incoming packets and handle them.
func (s *Server) read() {
buffer := make([]byte, 4096)
for {
n, addr, err := s.socket.ReadFromUDP(buffer)
if err != nil {
fmt.Println("Error reading from UDP connection:", err)
continue
}
if n == 0 {
continue
}
go s.handle(buffer[:n], addr)
}
}
// handle deals with an incoming packet.
func (s *Server) handle(data []byte, addr *net.UDPAddr) {
c := s.getClient(addr)
c.lastPacket = time.Now()
// fmt.Printf("Received %d bytes from %s: %s\n", len(data), c, string(data))
handler := s.handlers[data[0]]
if handler == nil {
fmt.Printf("No callback registered for packet type %d\n", data[0])
return
}
handler(data[1:], c)
}
// getClient either returns a new or existing client for the requested address.
func (s *Server) getClient(addr *net.UDPAddr) *Client {
obj, exists := s.clients.Load(addr.String())
if exists {
return obj.(*Client)
}
client := &Client{
address: addr,
}
s.clients.Store(addr.String(), client)
s.count.Add(1)
return client
}