🎮 Godot + Go = MMO. 36 Commits
2024-01-30 12:50:47 +01:00
client Implemented basic hashing 2024-01-30 12:50:47 +01:00
server Implemented basic hashing 2024-01-30 12:50:47 +01:00
stresstest Improved UI 2024-01-25 12:10:29 +01:00
.gitattributes Improved environment 2024-01-16 23:01:16 +01:00
.gitignore Added workspace 2024-01-29 11:08:57 +01:00
project.code-workspace Added godot cache to excluded folders 2024-01-29 11:27:26 +01:00
README.md Added readme file 2024-01-28 16:51:28 +01:00

bom

An attempt at highly efficient networking between Go servers and Godot clients.