2024-02-18 18:30:52 +01:00
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camera Switched to Godot's range fade 2024-02-17 23:18:50 +01:00
enemy Switched to Godot's range fade 2024-02-17 23:18:50 +01:00
item Added soul collection sound 2024-02-16 22:59:23 +01:00
math Improved lerp interpolation 2024-02-16 12:51:05 +01:00
network Added rich log messages 2024-02-17 19:21:18 +01:00
particle Added soul collection 2024-02-12 09:53:15 +01:00
player Switched to Godot's range fade 2024-02-17 23:18:50 +01:00
skeleton Updated skeletons 2024-02-07 22:58:35 +01:00
skill Improved dash skill 2024-02-18 18:30:52 +01:00
test Improved performance 2024-02-17 19:43:47 +01:00
ui Improved dash skill 2024-02-18 18:30:52 +01:00
world Improved dash skill 2024-02-18 18:30:52 +01:00
Global.gd Reduced number of global variables 2024-02-16 20:04:50 +01:00
Global.tscn Improved animations 2024-02-11 14:48:08 +01:00
Main.gd Improved dash skill 2024-02-18 18:30:52 +01:00
Main.tscn Improved dash skill 2024-02-18 18:30:52 +01:00
project.godot Added clouds 2024-02-18 00:52:17 +01:00
Start.gd Added loading screen 2024-02-14 11:38:32 +01:00
Start.tscn Improved performance 2024-02-17 19:43:47 +01:00