15 lines
234 B
GDScript
15 lines
234 B
GDScript
extends DebugLabel
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var keys := StateComponent.State.keys()
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var state: StateComponent
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func _process(_delta):
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if !Global.player:
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return
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if !state:
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state = Global.player.get_node("State")
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return
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text = keys[state.current]
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