[gd_resource type="Terrain3DMaterial" load_steps=4 format=3 uid="uid://nhcs8ekjedbb"] [sub_resource type="Gradient" id="Gradient_3bxf2"] offsets = PackedFloat32Array(0.2, 1) colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_v4p6k"] noise_type = 2 frequency = 0.03 cellular_jitter = 3.0 cellular_return_type = 0 domain_warp_enabled = true domain_warp_type = 1 domain_warp_amplitude = 50.0 domain_warp_fractal_type = 2 domain_warp_fractal_lacunarity = 1.5 domain_warp_fractal_gain = 1.0 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_njlw8"] seamless = true color_ramp = SubResource("Gradient_3bxf2") noise = SubResource("FastNoiseLite_v4p6k") [resource] _shader_parameters = { "_mouse_layer": 2147483648, "blend_sharpness": null, "height_blending": null, "macro_variation1": null, "macro_variation2": null, "noise1_angle": null, "noise1_offset": null, "noise1_scale": null, "noise2_scale": null, "noise3_scale": null, "noise_texture": SubResource("NoiseTexture2D_njlw8") } show_checkered = true