class_name BotController extends Controller var turn: float var turn_speed: float = 2.0 func _process(delta: float): if (Time.get_ticks_msec() / 1000) % 2 == 0: direction_changed.emit(Vector3.ZERO) else: turn += turn_speed * delta var direction := Vector3.RIGHT.rotated(Vector3.UP, turn) direction_changed.emit(direction)