class_name VoiceComponent
extends Node

@export var skeleton: Skeleton3D

var audio: AudioStreamPlayer3D

func _ready():
	audio = $Mouth

	var attachment := BoneAttachment3D.new()
	attachment.bone_name = "Head"
	attachment.bone_idx = skeleton.find_bone("Head")
	audio.reparent(attachment)
	skeleton.add_child(attachment)

func play(stream: AudioStream):
	audio.stream = stream
	audio.play()