[gd_scene load_steps=20 format=3 uid="uid://b40y7iuskv1ar"] [ext_resource type="Script" path="res://world/Game.gd" id="1_xmqq4"] [ext_resource type="Script" path="res://world/RotateY.gd" id="3_4gn6n"] [ext_resource type="Script" path="res://ui/FPSLabel.gd" id="3_k5d80"] [ext_resource type="Script" path="res://ui/PingLabel.gd" id="4_1a3hc"] [ext_resource type="Script" path="res://network/Network.gd" id="4_ao4cj"] [ext_resource type="Shader" path="res://world/shader/Outline.gdshader" id="4_gweie"] [ext_resource type="Script" path="res://network/Ping.gd" id="4_vx388"] [ext_resource type="Environment" uid="uid://dixa0yso2s1u3" path="res://world/Environment.tres" id="5_bll74"] [ext_resource type="Script" path="res://world/Sun.gd" id="5_pf5uw"] [ext_resource type="CameraAttributesPractical" uid="uid://b835orxyqq6w5" path="res://world/CameraAttributes.tres" id="6_8wfwf"] [ext_resource type="Script" path="res://network/Login.gd" id="6_augbg"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r8n03"] diffuse_mode = 3 albedo_color = Color(0.482353, 0.470588, 0.47451, 1) [sub_resource type="BoxMesh" id="BoxMesh_0bujj"] material = SubResource("StandardMaterial3D_r8n03") size = Vector3(20, 0.5, 20) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4w7ln"] diffuse_mode = 3 albedo_color = Color(0.294118, 0.356863, 0.439216, 1) [sub_resource type="BoxMesh" id="BoxMesh_hf021"] material = SubResource("StandardMaterial3D_4w7ln") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ahmjh"] diffuse_mode = 3 albedo_color = Color(0.14902, 0.517647, 1, 1) roughness = 0.08 [sub_resource type="TorusMesh" id="TorusMesh_mu45b"] material = SubResource("StandardMaterial3D_ahmjh") [sub_resource type="ShaderMaterial" id="ShaderMaterial_qm56v"] render_priority = 0 shader = ExtResource("4_gweie") shader_parameter/depth_threshold = 0.05 shader_parameter/reverse_depth_threshold = 0.25 shader_parameter/normal_threshold = 0.6 shader_parameter/darken_amount = 0.3 shader_parameter/lighten_amount = 1.5 shader_parameter/light_direction = Vector3(0.122788, -0.707107, -0.696364) [sub_resource type="QuadMesh" id="QuadMesh_7yiqd"] material = SubResource("ShaderMaterial_qm56v") flip_faces = true size = Vector2(2, 2) [node name="Game" type="Node"] script = ExtResource("1_xmqq4") [node name="World" type="Node3D" parent="."] [node name="Ground" type="MeshInstance3D" parent="World"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) mesh = SubResource("BoxMesh_0bujj") skeleton = NodePath("../..") [node name="Box" type="MeshInstance3D" parent="World"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -4) mesh = SubResource("BoxMesh_hf021") skeleton = NodePath("../../SubViewportContainer/SubViewport") [node name="Torus" type="MeshInstance3D" parent="World"] transform = Transform3D(0.7, 0, 0, 0, -3.0598e-08, -0.7, 0, 0.7, -3.0598e-08, 0, 1.79933, -4) mesh = SubResource("TorusMesh_mu45b") skeleton = NodePath("../../SubViewportContainer/SubViewport") script = ExtResource("3_4gn6n") [node name="UI" type="Control" parent="."] layout_mode = 3 anchors_preset = 0 [node name="CanvasLayer" type="CanvasLayer" parent="UI"] [node name="MarginContainer" type="MarginContainer" parent="UI/CanvasLayer"] offset_right = 40.0 offset_bottom = 50.0 [node name="VBoxContainer" type="VBoxContainer" parent="UI/CanvasLayer/MarginContainer"] layout_mode = 2 [node name="HBoxContainer" type="HBoxContainer" parent="UI/CanvasLayer/MarginContainer/VBoxContainer"] layout_mode = 2 [node name="FPSLabel" type="Label" parent="UI/CanvasLayer/MarginContainer/VBoxContainer/HBoxContainer"] layout_mode = 2 text = "FPS:" [node name="FPS" type="Label" parent="UI/CanvasLayer/MarginContainer/VBoxContainer/HBoxContainer"] layout_mode = 2 text = "0" script = ExtResource("3_k5d80") [node name="HBoxContainer2" type="HBoxContainer" parent="UI/CanvasLayer/MarginContainer/VBoxContainer"] layout_mode = 2 [node name="PingLabel" type="Label" parent="UI/CanvasLayer/MarginContainer/VBoxContainer/HBoxContainer2"] layout_mode = 2 text = "Ping:" [node name="Ping" type="Label" parent="UI/CanvasLayer/MarginContainer/VBoxContainer/HBoxContainer2"] layout_mode = 2 text = "0" script = ExtResource("4_1a3hc") [node name="Network" type="Node" parent="."] unique_name_in_owner = true script = ExtResource("4_ao4cj") [node name="Ping" type="Node" parent="Network"] unique_name_in_owner = true script = ExtResource("4_vx388") [node name="Login" type="Node" parent="Network"] script = ExtResource("6_augbg") [node name="SubViewportContainer" type="SubViewportContainer" parent="."] texture_filter = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 stretch = true stretch_shrink = 3 [node name="SubViewport" type="SubViewport" parent="SubViewportContainer"] handle_input_locally = false size = Vector2i(384, 216) render_target_update_mode = 4 [node name="Camera" type="Camera3D" parent="SubViewportContainer/SubViewport"] transform = Transform3D(0.707107, 0.331966, -0.624338, 0, 0.882947, 0.469472, 0.707107, -0.331966, 0.624338, -5, 5, 5) projection = 1 current = true fov = 90.0 size = 9.6 near = 0.001 [node name="PostProcessing" type="MeshInstance3D" parent="SubViewportContainer/SubViewport/Camera"] unique_name_in_owner = true extra_cull_margin = 16384.0 mesh = SubResource("QuadMesh_7yiqd") [node name="Sun" type="DirectionalLight3D" parent="SubViewportContainer/SubViewport"] transform = Transform3D(0.984808, 0.122788, -0.122788, 0, 0.707107, 0.707107, 0.173648, -0.696364, 0.696364, 0, 5, 0) shadow_enabled = true directional_shadow_split_1 = 0.028 script = ExtResource("5_pf5uw") [node name="Environment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"] environment = ExtResource("5_bll74") camera_attributes = ExtResource("6_8wfwf")