extends PacketHandler func handle_packet(data: PackedByteArray, _peer: PacketPeer): var player_id := data.get_string_from_ascii() print("[%s] Remove player: %s" % [Global.username, player_id]) var player := %Players.get_node(player_id) if is_instance_valid(player): player.queue_free() else: push_warning("PlayerRemove: Player with ID %s doesn't exist")