[gd_scene load_steps=3 format=3 uid="uid://hvc8oecqweko"] [ext_resource type="Material" uid="uid://bdsblfaxbipaa" path="res://world/grass/GrassMaterial.tres" id="1_xchh7"] [ext_resource type="MultiMesh" uid="uid://dog5aq5n2q025" path="res://assets/grass/grass.multimesh" id="2_cpr6g"] [node name="Grass" type="MultiMeshInstance3D"] layers = 2 material_override = ExtResource("1_xchh7") cast_shadow = 0 multimesh = ExtResource("2_cpr6g")