[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bdsblfaxbipaa"] [ext_resource type="Shader" path="res://world/grass/grass_shader.gdshader" id="1_7qi6v"] [resource] render_priority = 0 shader = ExtResource("1_7qi6v") shader_parameter/color_bottom = Color(0.0156863, 0.654902, 0.501961, 1) shader_parameter/color_top = Color(0.592157, 0.917647, 0.368627, 1) shader_parameter/wind = Vector3(0.1, 0, 0.1) shader_parameter/wind_speed = Vector3(1, 0, 1)