extends NetworkNode @export var port := 4242 @export var max_pending_connections := 4096 var server := UDPServer.new() var last_statistics := Time.get_ticks_msec() var packet_count := 0 func _init(): super._init() server.set_max_pending_connections(max_pending_connections) server.listen(port) func _process(_delta): server.poll() while server.is_connection_available(): var peer: PacketPeerUDP = server.take_connection() while peer.get_available_packet_count() > 0: var packet = peer.get_packet() handle_packet(packet, peer) packet_count += 1 if Time.get_ticks_msec() > last_statistics + 1000: print("[Server] %d packets per second" % packet_count) packet_count = 0 last_statistics = Time.get_ticks_msec()