Improved movement interpolation

This commit is contained in:
2024-02-23 20:13:46 +01:00
parent 7926b7a80e
commit fcee55d9a4
10 changed files with 48 additions and 31 deletions

View File

@ -1,7 +1,7 @@
class_name ProxyController
extends Controller
@export var interpolation_speed: float = 10.0
@export var interpolation_speed := 5.0
var player: Player
var server_position: Vector3
@ -13,7 +13,7 @@ func _init(new_player: Player):
func _ready():
server_position = player.position
func _process(delta: float):
func _physics_process(delta: float):
var time := interpolation_speed * delta
player.position.x = Math.dampf(player.position.x, server_position.x, time)
player.position.z = Math.dampf(player.position.z, server_position.z, time)