Improved tree placement
This commit is contained in:
15
client/world/trees/Callistemon.tscn
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15
client/world/trees/Callistemon.tscn
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[gd_scene load_steps=3 format=3 uid="uid://tr0tn0pkr1ea"]
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[ext_resource type="PackedScene" uid="uid://8rgrrx6wbdvf" path="res://assets/tree/Callistemon.blend" id="1_ngx2x"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_6f3jh"]
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height = 1.5
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radius = 0.25
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[node name="Callistemon" instance=ExtResource("1_ngx2x")]
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[node name="StaticBody3D" type="StaticBody3D" parent="." index="1"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
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shape = SubResource("CylinderShape3D_6f3jh")
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7
client/world/trees/LeafMaterial1.tres
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7
client/world/trees/LeafMaterial1.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dw754wh1xcwgr"]
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[resource]
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resource_name = "Leaves"
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cull_mode = 2
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albedo_color = Color(0.0780164, 0.910454, 0, 1)
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roughness = 0.5
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7
client/world/trees/LeafMaterial2.tres
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7
client/world/trees/LeafMaterial2.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://cxlib6jo32hxg"]
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[resource]
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resource_name = "Leaves"
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cull_mode = 2
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albedo_color = Color(0.85098, 0.909804, 0, 1)
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roughness = 0.5
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7
client/world/trees/LeafMaterial3.tres
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7
client/world/trees/LeafMaterial3.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://c8o7cihkhrqf6"]
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[resource]
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resource_name = "Leaves"
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cull_mode = 2
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albedo_color = Color(0.909804, 0.286275, 0, 1)
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roughness = 0.5
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4
client/world/trees/TreeMaterial.tres
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4
client/world/trees/TreeMaterial.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://bt6an0ynrpkpt"]
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[resource]
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albedo_color = Color(0.239216, 0.172549, 0.0470588, 1)
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