Added multiple skills
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@ -7,9 +7,9 @@ var area: Area3D
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func _ready():
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player = owner
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area = %MeleeArea
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player.attacked.connect(attack)
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player.skill_used.connect(use_skill)
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func attack():
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func use_skill(_slot: int):
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await get_tree().create_timer(0.7).timeout
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area.monitoring = true
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await get_tree().create_timer(0.1).timeout
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