Added water movement

This commit is contained in:
2024-02-09 16:09:40 +01:00
parent ea7e813546
commit c3812dd54e
2 changed files with 9 additions and 3 deletions

View File

@ -21,11 +21,13 @@ noise = SubResource("FastNoiseLite_d0hd3")
[resource]
render_priority = 0
shader = ExtResource("1_uj7oj")
shader_parameter/color = Color(0.054902, 0.286275, 0.619608, 1)
shader_parameter/fresnel_color = Color(0.141176, 0.447059, 0.901961, 1)
shader_parameter/color = Color(0.055, 0.286, 0.62, 1)
shader_parameter/fresnel_color = Color(0.141, 0.447, 0.902, 1)
shader_parameter/fresnel_reduction = 5.0
shader_parameter/roughness = 0.02
shader_parameter/height_scale = 0.0
shader_parameter/noise_scale = 0.5
shader_parameter/wave_direction = Vector2(1, 1)
shader_parameter/time_scale = 0.1
shader_parameter/height_map = SubResource("NoiseTexture2D_7t3c8")
shader_parameter/normal_map = SubResource("NoiseTexture2D_rcc52")